I need to get some wakes going.
After a bit of fiddling with the SDK effects editor I've managed to get some unconvincing smoke to spout, but I've absolutely zero idea about how to use it to make a wake. What few resources there are out there, including the SDK docs, are entirely about airborne stuff.
It seems nicely geared for particles that float away. I can't see any settings that do anything with water.
Is there anybody who has done this successfully able to share some ideas and settings?
Or maybe it's not possible at all. I have no idea.
After a bit of fiddling with the SDK effects editor I've managed to get some unconvincing smoke to spout, but I've absolutely zero idea about how to use it to make a wake. What few resources there are out there, including the SDK docs, are entirely about airborne stuff.
It seems nicely geared for particles that float away. I can't see any settings that do anything with water.
Is there anybody who has done this successfully able to share some ideas and settings?
Or maybe it's not possible at all. I have no idea.







) required to toggle VFX On / Off.