• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

Want to report a bug?

arno

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Have you found a bug in any of my tools? Or maybe you have an idea for a cool new feature? You could post things like this on the forum, but from now on you can also report them in the BugTracker system of SceneryDesign.org.

You can also visit the BugTracker system to see which bugs or feature requests have already been reported (and are thus known to me). You can read the current bugs without registering, but you will have to create an account to report your own bug.

Of course this does not mean that you are no longer allowed to discuss bugs on the forum, this system has been added to give a better overview of the known problems and which problems I am currently working on.

Don't hesitate to contact me if you have any questions.
 
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