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Water class

Whenever i try to use waterclass I get a small .tif 1x2 pixels 270 byte and as such not working.

When I look at the shape of the particular lake in FSX KML, it looks like it should do.

The FSX KML compiler doesn't give any error, but when i use resample it doesn't work (it closes down instantaneously).

Any ideas?
I managed to solve it. I didn't realize that photoscenery takes priority even over waterclass bgl's that are higher in the priority list. Used a blendmask instead.