<Element>
<Select>
<Value>
(A:SIM ON GROUND, bool) 0 == (A:ENG COMBUSTION:1 , bool) 1 == (L:goxy_running , bool) 0.5 > &&
if{
if{ 0 (>L:g_oxy_run2 , number) 0 (>L:g_oxy_run3 , number) 0 (>L:g_oxy_run4 , number) 0 (>L:g_oxy_run5 , number) 0 (>L:g_oxy_run6 , number) 0 (>L:g_oxy_run7 , number) 0 (>L:goxy_sound , number) 1 (>L:g_oxy_rel , bool) 0 (>L:goxy_running , bool) 0 (>L:goxyair , bool) }
-2 2.99 (A:G FORCE , Gforce) rng (L:goxyair , bool) 0 == &&
if{ 2 (>L:goxyair_sound , number) 1 (>L:goxyair , bool) }
I want to ring immediately after the start of engines
.... But not sound
<Select>
<Value>
(A:SIM ON GROUND, bool) 0 == (A:ENG COMBUSTION:1 , bool) 1 == (L:goxy_running , bool) 0.5 > &&
if{
if{ 0 (>L:g_oxy_run2 , number) 0 (>L:g_oxy_run3 , number) 0 (>L:g_oxy_run4 , number) 0 (>L:g_oxy_run5 , number) 0 (>L:g_oxy_run6 , number) 0 (>L:g_oxy_run7 , number) 0 (>L:goxy_sound , number) 1 (>L:g_oxy_rel , bool) 0 (>L:goxy_running , bool) 0 (>L:goxyair , bool) }
-2 2.99 (A:G FORCE , Gforce) rng (L:goxyair , bool) 0 == &&
if{ 2 (>L:goxyair_sound , number) 1 (>L:goxyair , bool) }
I want to ring immediately after the start of engines
.... But not sound