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It's clear that some FSXA build(s) have a defective FSXAnimation.ms script. A Google search as well as a search here on FSDeveloper makes it clear that developers with a correct script have tried unsuccessfully to help others with a defective script. There is a very simple edit to fix this for the unfortunate sub-group who have this defective program. I looked at the Modelling wiki but someone else may have a better idea as to how to prevent some beginning developers from many hours of wasted time. Our name is legion. I am sure there are other pitfalls out there as well.
Any suggestions?
Any suggestions?