Hi guys, I've managed to import google satellite map via QGIS and tiles2bing
But it has a big problem
In photoshop, I've already managed to create transparency in canvas
But in game, it still shows this hard edge. The custom aerial image cannot blend with default bing map...
What could possibly be wrong?
Must it be saved in 16 bit? Or specific format other than PNG?
But it has a big problem
In photoshop, I've already managed to create transparency in canvas
But in game, it still shows this hard edge. The custom aerial image cannot blend with default bing map...
What could possibly be wrong?
Must it be saved in 16 bit? Or specific format other than PNG?