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EDIT - 28th May 2020
I have decided to finally release the airport as it currently stands. It is not perfect, but it is better than default and so I would prefer that some people get some enjoyment out of it than the files just sit on my hard drive for eternity. I think it is better than default, and the "Beta" version I am releasing today is better than the first screenshots in this thread of my very first attempt at FSX scenery design all those years ago.
This release is 5 years late, but it works for both FSX and P3d v4.5 (possibly others but I haven't tested). It is nothing fancy, just a new ground poly and some very simple buildings. Nothing like the amazing textures and models I see on this forum, but it's something and I have learnt a lot doing it.
Huge thanks to everyone at the FSDeveloper forums who has helped me. I have read so many hundreds of posts to learn and am very grateful to you all for sharing your knowledge. A huge thanks to Arno also for his great programs and resources.
The files is "são_tomé_international_airport.zip", on Avsim for anyone who wants to give it a try and fly to the wonderful island that caught my imagination 5 years ago!
Enjoy!
Some images:
I have decided to finally release the airport as it currently stands. It is not perfect, but it is better than default and so I would prefer that some people get some enjoyment out of it than the files just sit on my hard drive for eternity. I think it is better than default, and the "Beta" version I am releasing today is better than the first screenshots in this thread of my very first attempt at FSX scenery design all those years ago.
This release is 5 years late, but it works for both FSX and P3d v4.5 (possibly others but I haven't tested). It is nothing fancy, just a new ground poly and some very simple buildings. Nothing like the amazing textures and models I see on this forum, but it's something and I have learnt a lot doing it.
Huge thanks to everyone at the FSDeveloper forums who has helped me. I have read so many hundreds of posts to learn and am very grateful to you all for sharing your knowledge. A huge thanks to Arno also for his great programs and resources.
São Tomé International Airport (FPST) v0.1 BETA
This release of São Tomé International Airport (FPST) is for FSX and P3d v4.5.
This is a Beta release and does NOT represent a finished product. Included:
- More realistic elevation/shoreline
- New Photoreal Ground Poly
- Custom 3d models (Old/New Terminal, Hangars, Tower)
- New Landclass for Island (FSX only)
Missing from this Beta release:
- Some airport buildings
- More detail,3d grass, the abandoned Connie etc
- Night textures! I recommend that you fly at day time!
Installation:
------------
For P3d, copy the entire "São Tomé International Airport" folder in to the addon directory of your choice. Activate the addon when you launch P3d.
For FSX, move the Addon Scenery folder and the Scenery folder in to your main FSX directory. Add "Sao Tome (FPST)" to your scenery library the usual way in FSX.
FPST_ADEX_2019_ALT.bgl MUST end up in "FSX ROOT"\Scenery\World\Scenery.
The traffic file "Traffic_Sao_Tome.bgl" included with this package requires the SKYAI DHC-6, and the appropriate Air Sao Tome livery. These files are available online. Alternatively, use an AI editing program such as AIFP to edit the traffic.bgl to your own tastes. The included file represents and DHC-6 flying between Sao Tome and Principe airports.
---------------
FSX Landclass:
----------------
To better blend the airport with the scenery, I recommend you install the updated landclass textures for FSX. Copy files LC_4931.bg and LC_4932.bgl in to the main FPST scenery folder (one level up). These DO NOT work in P3d.
NOTE:
This is freeware scenery, provided for the enjoyment of all flight simmers.
This release of São Tomé International Airport (FPST) is for FSX and P3d v4.5.
This is a Beta release and does NOT represent a finished product. Included:
- More realistic elevation/shoreline
- New Photoreal Ground Poly
- Custom 3d models (Old/New Terminal, Hangars, Tower)
- New Landclass for Island (FSX only)
Missing from this Beta release:
- Some airport buildings
- More detail,3d grass, the abandoned Connie etc
- Night textures! I recommend that you fly at day time!
Installation:
------------
For P3d, copy the entire "São Tomé International Airport" folder in to the addon directory of your choice. Activate the addon when you launch P3d.
For FSX, move the Addon Scenery folder and the Scenery folder in to your main FSX directory. Add "Sao Tome (FPST)" to your scenery library the usual way in FSX.
FPST_ADEX_2019_ALT.bgl MUST end up in "FSX ROOT"\Scenery\World\Scenery.
The traffic file "Traffic_Sao_Tome.bgl" included with this package requires the SKYAI DHC-6, and the appropriate Air Sao Tome livery. These files are available online. Alternatively, use an AI editing program such as AIFP to edit the traffic.bgl to your own tastes. The included file represents and DHC-6 flying between Sao Tome and Principe airports.
---------------
FSX Landclass:
----------------
To better blend the airport with the scenery, I recommend you install the updated landclass textures for FSX. Copy files LC_4931.bg and LC_4932.bgl in to the main FPST scenery folder (one level up). These DO NOT work in P3d.
NOTE:
This is freeware scenery, provided for the enjoyment of all flight simmers.
The files is "são_tomé_international_airport.zip", on Avsim for anyone who wants to give it a try and fly to the wonderful island that caught my imagination 5 years ago!
Enjoy!
Some images:
Firstly, thanks to all the folks who have been helping me out recently. Here are a few shots to show that it's come to something. Taken with the V key in FSX so sorry for the quality.
Here's the default scenery (with airport objects sinking since I didn't disable my ALT file):
How she currently is:
All custom ground textures, although they look a bit better in the sim.
Africa's St. Maarten?
A closer look at some runway/grass textures
Some shots of the apron:
About the only airline to visit this small island:
This is my first project and still very much a WIP. Once again thanks massively to everyone on this forum who has helped me out.
Next up is the terminal buildings and a bit of texture tweaking.
EDIT: Sorry for the oversized images, can't seem to get the BBCode to work.
Here's the default scenery (with airport objects sinking since I didn't disable my ALT file):
How she currently is:
All custom ground textures, although they look a bit better in the sim.
Africa's St. Maarten?
A closer look at some runway/grass textures
Some shots of the apron:
About the only airline to visit this small island:
This is my first project and still very much a WIP. Once again thanks massively to everyone on this forum who has helped me out.
Next up is the terminal buildings and a bit of texture tweaking.
EDIT: Sorry for the oversized images, can't seem to get the BBCode to work.
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