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Hey all,
Any idea's how to swiftly model these? I have tried many ways. Have stayed up watching 3ds Max Fabric (cloth) tutorials on YouTube. The shape is about its own thing, rounded and bloated in the middle, wrinkles in the top edge. Quite difficult. Making a simple mesh and TurboSmoothing it doesnt give great results.
I could bump map the wrinkles, but... that would still have a flat edge. This has waves.
Cloth with collisions just doesnt work as the waves continue and increase at the bottom, not lessen.
Maybe the pull/push brush option in Polygon mode... That might work.
Any neat idea's would be welcome..
Any idea's how to swiftly model these? I have tried many ways. Have stayed up watching 3ds Max Fabric (cloth) tutorials on YouTube. The shape is about its own thing, rounded and bloated in the middle, wrinkles in the top edge. Quite difficult. Making a simple mesh and TurboSmoothing it doesnt give great results.
I could bump map the wrinkles, but... that would still have a flat edge. This has waves.
Cloth with collisions just doesnt work as the waves continue and increase at the bottom, not lessen.
Maybe the pull/push brush option in Polygon mode... That might work.
Any neat idea's would be welcome..