TurboCompound
Resource contributor
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- 190
Hey guys, I've been having a real headache with 3ds Max. After setting my model units and system units to meters so that I don't get an error message when I export, my model is a real pain to work with. Moving the viewport camera precisely is really difficult, and I can't zoom in as much as I would like without clipping the model in the viewport.
Is there an easier way to work with the model while still being able to export in the correct units for P3D?
Thanks
Is there an easier way to work with the model while still being able to export in the correct units for P3D?
Thanks