• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

X-Plane 11 Model and Scenery forum rooms?

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10,088
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us-arizona
Since the release of X-Plane 11, and how it has improved so radically, I wonder if now would be the time to add a couple of forum rooms dedicated to X-Plane?

I didn't care for X-Plane 10. It had a lot of issues. I have X-Plane 11 and I am very impressed.
I wonder if they still have a limit of polygons in their models?
 
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10,088
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us-arizona
Many key players in this market are releasing their work in X-Plane 11. Orbx, Carenado, Alabeo...
 
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288
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argentina
I bought it because of the sale... didn't install yet but I surely going to look on learn how to make local scenery (Argentina) to fly over :)
 
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10,088
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us-arizona
I bought it because of the sale... didn't install yet but I surely going to look on learn how to make local scenery (Argentina) to fly over :)

Do the setup and tutorial in the first part when it first starts. There are I think 5 or 6 missions; how to fly, how to land, turning, etc. Also, in the first part, it helps you setup your joystick. This saved me like 1 or 2 hours of research and immediately I was flying and knew where most everything was, controls wise.


Bill
 

arno

Administrator
Staff member
FSDevConf team
Resource contributor
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32,859
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netherlands
We did have a X-Plane forum before, but we closed it due to lack of interest. We can try again, just like we have forums for AeroFly and P3D specific things.
 
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10,088
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us-arizona
Man, I really tried hard to put a plane in Aerofly. There were so many holes in that SDK. Nothing worked. I apologize about that. :(

And on P3D, so glad its basically the same as FSX and FSX Steam (in most ways, except for the converter, but it functions the same way, just a diff MDL file). I thought it was going to branch off into its own direction.
 

Heretic

Resource contributor
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6,830
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germany
Unless we can get a critical mass of users interested and active, discussing X-Plane development is best done on x-plane.org. That's where all the relevant knowledge is.


Bill's comment about XP's lighting mirrors the general concensus. It really is quite something.
 
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indonesia
even though X-plane would be an "Alien" stuff for FSX/P3D dev, I like to take a chance.
I think it not wrong if we have X-plane forum once again.
at first, if we lack of interest, it could be just because there less resource we have.
 
Messages
179
Country
unitedkingdom
I must admit I have been using FSX since Adam was a lad and I enjoy producing scenery for it but I am just messing with X-Plane 11 and it's a great improvement on earlier versions (still overcomplicated though). I have used Instant Scenery since it first came out for FSX so how about a version for X-Plane. I create farm strips which are anything but flat so my fences and hedges flow along the dips and troughs I can't do that in X-Plane. I use FS2XPLANE to convert my scenery which it does very well but it removes all of my scaling. In my opinion because FSX is now stagnating X-Plane will come on in leaps and bounds, I know we have Prepar3d as well. So how about Instant Scenery for X-Plane. Neil
 
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