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XtoMDL, 3ds max - rotation

Very good afternoon to all,

Iď like to ask you 2 questions and would appreciate any help

1) Can you please tell me how to open XtoMDL in CMD? i was trying to figure it out using google, trying to opening it in CMD, but then i got choices, how open the file, but never get it working.

2) In 3ds max I made a model of transmitter on a hill located near the Karlovy Vary, but I'm having issues with position, I tried to place it with ModelConverterX, but what it does, it rotates transmitter on its side, so it looks like this: instead of just looking as normal "tower"

Thank you very much and wish to all of you very good day,
Vojtech Cerny


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On the object hierarchy it may be worth to "Adjust Transform" and reset transform and scale.

I have noticed the pivot point placement within max, including orientation "cofuses" XtoMDL at times


Staff member
FSDevConf team
Resource contributor
From which format did you import into MCX? Maybe you need to alter the up axis in the settings to get it oriented correctly.
I created model in 3ds max 2016 and than export it as DAE file to place it with ModelConverterX, just to take a progress look, how it's about to look and what i need to change etc.