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	<updated>2026-05-21T13:12:00Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>http://www.fsdeveloper.com/wiki/index.php?title=Reference_Articles&amp;diff=8571</id>
		<title>Reference Articles</title>
		<link rel="alternate" type="text/html" href="http://www.fsdeveloper.com/wiki/index.php?title=Reference_Articles&amp;diff=8571"/>
		<updated>2012-10-08T02:33:29Z</updated>

		<summary type="html">&lt;p&gt;Ollyau: /* Weather Engine */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-Applicable-FSVersion&lt;br /&gt;
| FSXI = false&lt;br /&gt;
| FSXA = true&lt;br /&gt;
| FSX = true&lt;br /&gt;
| FS2004 = true&lt;br /&gt;
| FS2002 = false&lt;br /&gt;
| FS2000 = false&lt;br /&gt;
| FS98 = false&lt;br /&gt;
}}&lt;br /&gt;
A list of simengine related reference articles.&lt;br /&gt;
&lt;br /&gt;
== Terrain Engine ==&lt;br /&gt;
[http://www.microsoft.com/Products/Games/FSInsider/developers/Pages/GlobalTerrain.aspx Global Terrain Technology for Flight Simulation]&lt;br /&gt;
&lt;br /&gt;
== Weather Engine ==&lt;br /&gt;
[http://niniane.org/clouds/ Realistic and Fast Cloud Rendering]&lt;br /&gt;
&lt;br /&gt;
[http://niniane.org/rainsnow/ Rendering Falling Rain and Snow]&lt;br /&gt;
&lt;br /&gt;
== Various ==&lt;br /&gt;
[http://msdn.microsoft.com/en-us/esp/cc742007.aspx Microsoft Flight Simulator Developer Resources]&lt;br /&gt;
&lt;br /&gt;
[[Category:General]]&lt;/div&gt;</summary>
		<author><name>Ollyau</name></author>
	</entry>
	<entry>
		<id>http://www.fsdeveloper.com/wiki/index.php?title=Reference_Articles&amp;diff=8570</id>
		<title>Reference Articles</title>
		<link rel="alternate" type="text/html" href="http://www.fsdeveloper.com/wiki/index.php?title=Reference_Articles&amp;diff=8570"/>
		<updated>2012-10-08T01:44:46Z</updated>

		<summary type="html">&lt;p&gt;Ollyau: /* Terrain Engine */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-Applicable-FSVersion&lt;br /&gt;
| FSXI = false&lt;br /&gt;
| FSXA = true&lt;br /&gt;
| FSX = true&lt;br /&gt;
| FS2004 = true&lt;br /&gt;
| FS2002 = false&lt;br /&gt;
| FS2000 = false&lt;br /&gt;
| FS98 = false&lt;br /&gt;
}}&lt;br /&gt;
A list of simengine related reference articles.&lt;br /&gt;
&lt;br /&gt;
== Terrain Engine ==&lt;br /&gt;
[http://www.microsoft.com/Products/Games/FSInsider/developers/Pages/GlobalTerrain.aspx Global Terrain Technology for Flight Simulation]&lt;br /&gt;
&lt;br /&gt;
== Weather Engine ==&lt;br /&gt;
[http://ofb.net/~niniane/clouds-jgt.pdf Realistic and Fast Cloud Rendering]&lt;br /&gt;
&lt;br /&gt;
[http://niniane.org/rainsnow/rainsnow-sketch.pdf Rendering Falling Rain and Snow]&lt;br /&gt;
&lt;br /&gt;
== Various ==&lt;br /&gt;
[http://msdn.microsoft.com/en-us/esp/cc742007.aspx Microsoft Flight Simulator Developer Resources]&lt;br /&gt;
&lt;br /&gt;
[[Category:General]]&lt;/div&gt;</summary>
		<author><name>Ollyau</name></author>
	</entry>
	<entry>
		<id>http://www.fsdeveloper.com/wiki/index.php?title=SRTM_To_BGL&amp;diff=7978</id>
		<title>SRTM To BGL</title>
		<link rel="alternate" type="text/html" href="http://www.fsdeveloper.com/wiki/index.php?title=SRTM_To_BGL&amp;diff=7978"/>
		<updated>2011-06-18T03:15:48Z</updated>

		<summary type="html">&lt;p&gt;Ollyau: /* Tutorial */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-Applicable-FSVersion&lt;br /&gt;
| FSXI = false&lt;br /&gt;
| FSXA = true&lt;br /&gt;
| FSX = true&lt;br /&gt;
| FS2004 = true&lt;br /&gt;
| FS2002 = false&lt;br /&gt;
| FS2000 = false&lt;br /&gt;
| FS98 = false&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Introduction ==&lt;br /&gt;
&lt;br /&gt;
SRTM_TO_BGL is a freeware scenery design tool for FS9/FSX that converts NASA SRTM files into Flight Simulator scenery BGL files.&lt;br /&gt;
&lt;br /&gt;
More information on the NASA SRTM mission can be found [http://www2.jpl.nasa.gov/srtm/ here]&lt;br /&gt;
&lt;br /&gt;
== Tutorial ==&lt;br /&gt;
An excellent tutorial is available, including the SRTM_TO_BGL program.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Download from AVSIM, (must be member/logged in) -&lt;br /&gt;
* [http://library.avsim.net/esearch.php?CatID=fsxsd&amp;amp;DLID=135485 FSX version - Terrain Editing Tutorial with Editor]&lt;br /&gt;
* [http://library.avsim.net/esearch.php?CatID=fs2004sd&amp;amp;DLID=93084 FS9 version - Easy Terrain Editing Tutorial]&lt;br /&gt;
Alternate download at FlightSim.Com - &lt;br /&gt;
* [http://www.flightsim.com/file.php?cm=SEARCH1&amp;amp;fname=terredtu.zip FSX Terrain Editing Tutorial]&lt;br /&gt;
* [http://www.flightsim.com/file.php?cm=SEARCH1&amp;amp;fname=ezterred.zip FS2004 Terrain Editing Tutorial]&lt;br /&gt;
Tutorials are by Gerhard Scheuerecker&lt;br /&gt;
&lt;br /&gt;
== Download and Installation ==&lt;br /&gt;
&lt;br /&gt;
This software is included in the terrain editing tutorial by Gerhard Scheuerecker (see above). Please see the tutorial for instructions on installation and use of the SRTM_TO_BGL software.&lt;br /&gt;
&lt;br /&gt;
== Software by this author ==&lt;br /&gt;
* [[FSX KML]]&lt;br /&gt;
* [[FSX Photoscene]]&lt;br /&gt;
* [[SRTM To BGL]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Manuals]]&lt;br /&gt;
[[Category:Tools]]&lt;br /&gt;
[[category:Scenery_Design]]&lt;br /&gt;
[[category:Terrain_Design]]&lt;/div&gt;</summary>
		<author><name>Ollyau</name></author>
	</entry>
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