Dialog Action
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This page is a work-in-progress. Generic message - Please note some detail may possibly be missing or incorrect. |
Applicable |
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MSFS2024 |
MSFS2020 |
MS Flight |
LM P3D5 |
LM P3D4 |
LM P3D3 |
LM P3D2 |
LM P3D |
FS World |
FSXSE |
FSXA |
FSX |
FS2004 |
FS2002 |
XP11 |
XP10 |
XP9 |
This plays dialog for the copilot and atc. It can use sound files or text-to-speech (TTS). The dialogAction can also show subtitles.
DialogAction
Fires when a counter reaches a specified target.
Text | Mandatory text for the subtitles and Text-To-Speech. Can be localized. |
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SoundFileName | File name of the sound to be played. Put your sound files in the Sound folder. |
PackageName | |
DelaySeconds | Time to wait before playing this dialog. Useful for pacing your dialog. |
Skippable | |
Speaker | Each speaker has a separate channel which can only play one file at a time. Possible values are: NARRATOR, INSTRUCTOR, COPILOT. |
Priority | |
CanBeSuspended | |
EndActions | You can link actions to play after the dialog has finished. |
EndActions DelaySeconds | How long to wait before activating the EndActions. |
Adding dialog to your mission gives it a new level and enables you to better tell stories and make a cool experience. You can use the build in Text-To-Speech or your own audio recordings.
Possible uses
- ATC chatter
- Let the copilot give feedback on the landing
Related elements and alternatives
- For non-dialog sounds use a OneShotSoundAction, PlaySoundAction, or SoundEffectAction.
- For music use a PlayListAction
Pages relevant to mission creation for MSFS.
- Flightplan
- Weather definitions
- Flight file
- Mission script
- Triggers
- Actions
- ObjectActivationAction · DialogAction · AdjustPayloadAction · ChangeAssistanceItemAction · FadeToColorAction · RandomAction · RequestTeleportAction · CountAction · ResetTimerAction · TimerAdjustAction · GoalResolutionAction & SubGoalResolutionAction · GrantRewardAction · PointOfInterestActivationAction · ActivateWaypointsAction · AITakeControlsAction · SendMessageToAIAction
- Mission objects
- Calculator
- Flow states
- Events
- Areas
- Library objects
- Sim objects
- RTC
Click the links to access the topic pages (Default - Opens in same window).