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BGLC stands for BGL Compiler and is the official compiler that Microsoft provided with their SDK to generate BGL files from ASM source files.

The last official version was provided with the FS2002 scenery SDK.

For FS2004 Microsoft did not release a new version, but the community provided an updated version that allows compilation of objects according to the FS2004 SDK.

This tool should not be confused with BGLComp that is provided for FS2004 and FSX. BGLComp generates BGL files from XML sources.