Creating a simple object in GMax video tutorial

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Revision as of 14:00, 30 October 2009 by Arno (talk | contribs) (Related material)
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Content

This tutorial shows you how to make a simple object in GMax. The following topics are covered:

  • Quick introduction to the GMax user interface
  • Creating the geometry of your object
  • Putting a texture on your object
  • Exporting to the FSX MDL format
  • Positioning your object in FSX

Tutorial

<dhflashplayer>file=gmax_create_simple_object.flv|width=800|height=600|path=http://www.fsdeveloper.com/video/</dhflashplayer>

Author: Arno Gerretsen
Download this video tutorial to your computer (right click, save as).

Related material

If you are trying to follow the tutorial and create the same church building, you might want to download these reference files. Included are the texture file used (PSD and DDS format), the GMax file created in the tutorial, the MDL file and the XML placement file. Below you also find two images of the church for reference while you are modelling: