Difference between revisions of "Key Mapping (FSX)"
m (→Related) |
m (Infobox-Applicable-FSVersion upgrade) |
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+ | [[Category:Missions]] | ||
{{Infobox-Applicable-FSVersion | {{Infobox-Applicable-FSVersion | ||
+ | | MSFS = unknown | ||
| FSXI = false | | FSXI = false | ||
+ | | P3D5 = true | ||
+ | | P3D4 = true | ||
+ | | P3D3 = true | ||
+ | | P3D2 = true | ||
+ | | P3D = true | ||
+ | | FSW = false | ||
+ | | FSXSE = true | ||
| FSXA = true | | FSXA = true | ||
| FSX = true | | FSX = true | ||
| FS2004 = false | | FS2004 = false | ||
| FS2002 = false | | FS2002 = false | ||
− | | | + | | XP11 = false |
− | | | + | | XP10 = false |
+ | | XP9 = false | ||
}} | }} | ||
A collection of Key-Mapping issues & fixes for FSX and FSX Acceleration. | A collection of Key-Mapping issues & fixes for FSX and FSX Acceleration. | ||
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<br> | <br> | ||
are stored in an xml file named '''Standard.xml'''. | are stored in an xml file named '''Standard.xml'''. | ||
+ | |||
=== Locating Standard.xml === | === Locating Standard.xml === | ||
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|} | |} | ||
<br> | <br> | ||
+ | |||
=== Editing Standard.xml === | === Editing Standard.xml === | ||
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<br> | <br> | ||
'''Any edits must be made with FSX shutdown.''' | '''Any edits must be made with FSX shutdown.''' | ||
+ | |||
=== Available Keys === | === Available Keys === | ||
To find key combinations available for mapping your assignment - [[Keys - Listing - Default Types (FSXA)]]. | To find key combinations available for mapping your assignment - [[Keys - Listing - Default Types (FSXA)]]. | ||
+ | |||
== Displaying airport names == | == Displaying airport names == | ||
+ | |||
=== Issue === | === Issue === | ||
Difficult to identify and locate airports in unfamiliar areas. | Difficult to identify and locate airports in unfamiliar areas. | ||
+ | |||
=== Solution === | === Solution === | ||
The airport's name can be displayed above airports. (Undocumented feature of FSX). | The airport's name can be displayed above airports. (Undocumented feature of FSX). | ||
<br> | <br> | ||
− | + | Places a red airport name label, visible - | |
* Range maximum 20nm | * Range maximum 20nm | ||
* Approximately 1500' above airport reference point. | * Approximately 1500' above airport reference point. | ||
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Edit the file '''Standard.xml''' as explained above. | Edit the file '''Standard.xml''' as explained above. | ||
<br> | <br> | ||
− | Add the following code to the first '''SimControls.Map''' group, (at the very top of the file). | + | Add the following code to the first '''SimControls.Map''' group, ('''KEYBOARD_MAIN''' section at the very top of the file). |
<pre> | <pre> | ||
<Entry> | <Entry> | ||
Line 89: | Line 105: | ||
</pre> | </pre> | ||
'''CTRL+SHIFT+P''' will now toggle the display of 'Airport Labels'. | '''CTRL+SHIFT+P''' will now toggle the display of 'Airport Labels'. | ||
+ | |||
+ | ==== Multiplayer ==== | ||
+ | For multiplayer use, suggest changing ''user/ai aircraft label's'' colour to yellow, | ||
+ | <br> | ||
+ | as the ''airport name label's'' red colour is not changeable. | ||
=== Credits === | === Credits === | ||
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<br> | <br> | ||
Key-mapping ammended due to clash with FSX Acceleration key-mapping. | Key-mapping ammended due to clash with FSX Acceleration key-mapping. | ||
+ | |||
+ | |||
== Wing-Fold == | == Wing-Fold == | ||
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</pre> | </pre> | ||
''KEY_TOGGLE_WING_FOLD'' or ''KEY_SET_WING_FOLD'' could also be utilised to fold an aircraft tail. | ''KEY_TOGGLE_WING_FOLD'' or ''KEY_SET_WING_FOLD'' could also be utilised to fold an aircraft tail. | ||
+ | |||
+ | |||
== Tailhook == | == Tailhook == | ||
Line 127: | Line 152: | ||
</Entry> | </Entry> | ||
</pre> | </pre> | ||
+ | |||
+ | |||
== GPWS == | == GPWS == | ||
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Assign a key to this | Assign a key to this | ||
and you'll be able to silence the GPWS system at will. | and you'll be able to silence the GPWS system at will. | ||
+ | |||
+ | |||
== Related == | == Related == | ||
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* [[Keys - Listing - Default Types (FSXA)]] | * [[Keys - Listing - Default Types (FSXA)]] | ||
{{:Transclusion-FSX-Links-Related-Problem Resolving (FSX)}} | {{:Transclusion-FSX-Links-Related-Problem Resolving (FSX)}} | ||
− | |||
− |
Latest revision as of 11:00, 24 October 2020
Applicable |
---|
MSFS |
MS Flight |
LM P3D5 |
LM P3D4 |
LM P3D3 |
LM P3D2 |
LM P3D |
FS World |
FSXSE |
FSXA |
FSX |
FS2004 |
FS2002 |
XP11 |
XP10 |
XP9 |
A collection of Key-Mapping issues & fixes for FSX and FSX Acceleration.
If you are using FSX Acceleration,
and Catapult/Arrestor Ops, Hoist/Sling Ops, or Multiplayer Racing activities fail to respond to keys,
you must correct that issue first, before applying any tweaks listed below.
Please see - Key Mapping (FSXA) for FSX Acceleration correction info.
Contents
Key-Mapping
The keystroke commands which allow you to interact with FSX
are stored in an xml file named Standard.xml.
Locating Standard.xml
Warning -
Do not use/edit the installation backup copy of Standard.xml located in your FSX root folder.
The installation backup copy version contains additional information for all manufacturers hardware types, (joysticks/yokes/pedals/joypads/etc.).
You should only ammend the working-copy of Standard.xml
The working-copy version is specific to your installed hardware.
The working-copy of Standard.xml is located in your user profile, at -
OS | Standard.xml location |
XP | C:\Documents and Settings\USERNAME\Application Data\Microsoft\FSX\Controls\ |
Vista | C:\Users\USERNAME\AppData\Roaming\Microsoft\FSX\Controls\ |
Editing Standard.xml
Warning -
Any edits must be made with a text-editor, e.g. Notepad.
Do not use a formatting-editor, e.g. Word or Wordpad, as it may corrupt the file.
Warning -
Any edits must be made with FSX shutdown.
Available Keys
To find key combinations available for mapping your assignment - Keys - Listing - Default Types (FSXA).
Displaying airport names
Issue
Difficult to identify and locate airports in unfamiliar areas.
Solution
The airport's name can be displayed above airports. (Undocumented feature of FSX).
Places a red airport name label, visible -
- Range maximum 20nm
- Approximately 1500' above airport reference point.
- Through terrain.
- User aircraft must be higher than the airport reference point, (otherwise airport-label disappears).
Edit the file Standard.xml as explained above.
Add the following code to the first SimControls.Map group, (KEYBOARD_MAIN section at the very top of the file).
<Entry> <Key>CTRL+SHIFT+P</Key> <Down>TOGGLE_AIRPORT_NAME_DISPLAY</Down> </Entry>
CTRL+SHIFT+P will now toggle the display of 'Airport Labels'.
Multiplayer
For multiplayer use, suggest changing user/ai aircraft label's colour to yellow,
as the airport name label's red colour is not changeable.
Credits
Credit to Lamont Clarke, (lc0277).
Key-mapping ammended due to clash with FSX Acceleration key-mapping.
Wing-Fold
Issue
To enable aircraft wing-fold, for any wingfold enabled model, (e.g. for FSX Acceleration FA-18A).
Solution
Edit the file Standard.xml as explained above.
Add the following code to the first SimControls.Map group, (at the very top of the file).
<Entry> <Key>CTRL+SHIFT+K</Key> <Down>TOGGLE_WING_FOLD</Down> </Entry>
KEY_TOGGLE_WING_FOLD or KEY_SET_WING_FOLD could also be utilised to fold an aircraft tail.
Tailhook
Issue
For non-Acceleration users only, (already incorporated in Acceleration key map).
To enable aircraft tailhook, for any tailhook enabled model, .
Solution
Edit the file Standard.xml as explained above.
Add the following code to the first SimControls.Map group, (at the very top of the file).
<Entry> <Key>SHIFT+Q</Key> <Down>TOGGLE_TAIL_HOOK_HANDLE</Down> </Entry>
GPWS
Issue
Annoyed by the don't sink or terrain callouts ?
Solution
Ultimate method for GPWS control -
Open up the settings -> controls -> buttons menu in FSX.
Select 'systems' in the event category drop down
Find an assignment called 'GPWS(Toggle)'
Assign a key to this and you'll be able to silence the GPWS system at will.
Related
- Problem Resolving (FSX) - A selection of hints & tips for resolving those issues & configuring FSX.