Difference between revisions of "Key Mapping (FSX)"

From FSDeveloper Wiki
Jump to: navigation, search
m
m (Infobox-Applicable-FSVersion upgrade)
 
(2 intermediate revisions by the same user not shown)
Line 1: Line 1:
 +
[[Category:Missions]]
 
{{Infobox-Applicable-FSVersion
 
{{Infobox-Applicable-FSVersion
 +
| MSFS = unknown
 
| FSXI = false
 
| FSXI = false
 +
| P3D5 = true
 +
| P3D4 = true
 +
| P3D3 = true
 +
| P3D2 = true
 +
| P3D = true
 +
| FSW = false
 +
| FSXSE = true
 
| FSXA = true
 
| FSXA = true
 
| FSX = true
 
| FSX = true
 
| FS2004 = false
 
| FS2004 = false
 
| FS2002 = false
 
| FS2002 = false
| FS2000 = unknown
+
| XP11 = false
| FS98 = unknown
+
| XP10 = false
 +
| XP9 = false
 
}}
 
}}
 
A collection of Key-Mapping issues & fixes for FSX and FSX Acceleration.
 
A collection of Key-Mapping issues & fixes for FSX and FSX Acceleration.
Line 87: Line 97:
 
Edit the file '''Standard.xml''' as explained above.
 
Edit the file '''Standard.xml''' as explained above.
 
<br>
 
<br>
Add the following code to the first '''SimControls.Map''' group, (at the very top of the file).
+
Add the following code to the first '''SimControls.Map''' group, ('''KEYBOARD_MAIN''' section at the very top of the file).
 
<pre>
 
<pre>
 
         <Entry>
 
         <Entry>
Line 167: Line 177:
 
* [[Keys - Listing - Default Types (FSXA)]]
 
* [[Keys - Listing - Default Types (FSXA)]]
 
{{:Transclusion-FSX-Links-Related-Problem Resolving (FSX)}}
 
{{:Transclusion-FSX-Links-Related-Problem Resolving (FSX)}}
 
[[Category:Missions]]
 

Latest revision as of 11:00, 24 October 2020

A collection of Key-Mapping issues & fixes for FSX and FSX Acceleration.


If you are using FSX Acceleration,
and Catapult/Arrestor Ops, Hoist/Sling Ops, or Multiplayer Racing activities fail to respond to keys,
you must correct that issue first, before applying any tweaks listed below.


Please see - Key Mapping (FSXA) for FSX Acceleration correction info.


Key-Mapping

The keystroke commands which allow you to interact with FSX
are stored in an xml file named Standard.xml.


Locating Standard.xml

Warning -
Do not use/edit the installation backup copy of Standard.xml located in your FSX root folder.
The installation backup copy version contains additional information for all manufacturers hardware types, (joysticks/yokes/pedals/joypads/etc.).


You should only ammend the working-copy of Standard.xml
The working-copy version is specific to your installed hardware.

The working-copy of Standard.xml is located in your user profile, at -

OS Standard.xml location
XP C:\Documents and Settings\USERNAME\Application Data\Microsoft\FSX\Controls\
Vista C:\Users\USERNAME\AppData\Roaming\Microsoft\FSX\Controls\



Editing Standard.xml

Warning -
Any edits must be made with a text-editor, e.g. Notepad.
Do not use a formatting-editor, e.g. Word or Wordpad, as it may corrupt the file.


Warning -
Any edits must be made with FSX shutdown.


Available Keys

To find key combinations available for mapping your assignment - Keys - Listing - Default Types (FSXA).


Displaying airport names

Issue

Difficult to identify and locate airports in unfamiliar areas.

Solution

The airport's name can be displayed above airports. (Undocumented feature of FSX).
Places a red airport name label, visible -

  • Range maximum 20nm
  • Approximately 1500' above airport reference point.
  • Through terrain.
  • User aircraft must be higher than the airport reference point, (otherwise airport-label disappears).

Edit the file Standard.xml as explained above.
Add the following code to the first SimControls.Map group, (KEYBOARD_MAIN section at the very top of the file).

        <Entry>
            <Key>CTRL+SHIFT+P</Key>
            <Down>TOGGLE_AIRPORT_NAME_DISPLAY</Down>
        </Entry>

CTRL+SHIFT+P will now toggle the display of 'Airport Labels'.

Multiplayer

For multiplayer use, suggest changing user/ai aircraft label's colour to yellow,
as the airport name label's red colour is not changeable.

Credits

Credit to Lamont Clarke, (lc0277).
Key-mapping ammended due to clash with FSX Acceleration key-mapping.


Wing-Fold

Issue

To enable aircraft wing-fold, for any wingfold enabled model, (e.g. for FSX Acceleration FA-18A).

Solution

Edit the file Standard.xml as explained above.
Add the following code to the first SimControls.Map group, (at the very top of the file).

        <Entry>
            <Key>CTRL+SHIFT+K</Key>
            <Down>TOGGLE_WING_FOLD</Down>
        </Entry>

KEY_TOGGLE_WING_FOLD or KEY_SET_WING_FOLD could also be utilised to fold an aircraft tail.


Tailhook

Issue

For non-Acceleration users only, (already incorporated in Acceleration key map).
To enable aircraft tailhook, for any tailhook enabled model, .

Solution

Edit the file Standard.xml as explained above.
Add the following code to the first SimControls.Map group, (at the very top of the file).

        <Entry>
            <Key>SHIFT+Q</Key>
            <Down>TOGGLE_TAIL_HOOK_HANDLE</Down>
        </Entry>


GPWS

Issue

Annoyed by the don't sink or terrain callouts ?

Solution

Ultimate method for GPWS control -

Open up the settings -> controls -> buttons menu in FSX.

Select 'systems' in the event category drop down

Find an assignment called 'GPWS(Toggle)'

Assign a key to this and you'll be able to silence the GPWS system at will.


Related