Making terrain with GMax

From FSDeveloper Wiki
Revision as of 13:26, 24 October 2020 by BASys (talk | contribs) (Categorised as - GMax & content related)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search



This tutorial describes how to create a local, high resolution, piece of terrain with GMax by import elevation data in GMax.

Download as PDF