Missions - SimVars - Exposed (FSX)

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FSX has many Simulation Variables (SimVars), unfortunately only a limited selection are exposed for use by the mission engine.

Others can be exposed through 3rd party tools, (e.g. FSXME SimVar.exe).

When utilising an SimVar in a mission,
you should ensure it is available in your target FSX version.

Exposed SimVars

A comparison of SimVars exposed to the OPT Condition Editor, as available by FSX package version.
TODO - Add ESP column.

Sort Simvar
Name

Type

Units
Index
Min

Max
Version
RTM

SP1

SP2

Accl
1 AltitudeAMSL DOUBLE feet Yes Yes Yes Yes
2 AltitudeAGL DOUBLE feet Yes Yes Yes Yes
3 GroundSpeed DOUBLE knots Yes Yes Yes Yes
4 GForce DOUBLE g_force Yes1 Yes Yes Yes
5 BrakeIndicator BOOL Yes Yes Yes Yes
6 BrakeParkingIndicator BOOL Yes Yes Yes Yes
7 StallWarning BOOL Yes Yes Yes Yes
8 OverspeedWarning BOOL Yes Yes Yes Yes
9 IsSlewActive BOOL Yes Yes Yes Yes
10 Latitude DOUBLE degrees Yes Yes Yes Yes
11 Longitude DOUBLE degrees Yes Yes Yes Yes
12 IndicatedAltitude DOUBLE feet Yes Yes Yes Yes
13 PressureAltitude DOUBLE feet Yes Yes Yes Yes
14 Pitch DOUBLE degrees Yes Yes Yes Yes
15 Bank DOUBLE degrees Yes Yes Yes Yes
16 TrueHeading DOUBLE degrees Yes Yes Yes Yes
17 MagneticHeading DOUBLE degrees Yes Yes Yes Yes
18 WhiskeyCompassHeading DOUBLE degrees Yes Yes Yes Yes
19 DirectionalGyroHeading DOUBLE degrees Yes Yes Yes Yes
20 TrueAirspeed DOUBLE knots Yes Yes Yes Yes
21 IndicatedAirspeed DOUBLE knots Yes Yes Yes Yes
22 AngleOfAttack DOUBLE degrees Yes Yes Yes Yes
23 YokeXPosition DOUBLE percent Yes Yes Yes Yes
24 YokeYPosition DOUBLE percent Yes Yes Yes Yes
25 RudderPedalPosition DOUBLE percent Yes Yes Yes Yes
26 StructuralIcePercent DOUBLE percent Yes Yes Yes Yes
27 PitotIcePercent DOUBLE percent Yes Yes Yes Yes
28 EngineCombustion BOOL 1 4 Yes Yes Yes Yes
29 LandingGearHandlePosition BOOL Yes Yes Yes Yes
30 LandingGearPercentExtended DOUBLE percent Yes Yes Yes Yes
31 FlapsHandlePercent DOUBLE percent Yes Yes Yes Yes
32 FlapsHandleIndex ULONG number Yes Yes Yes Yes
33 DroppableObjectType TEXT Yes Yes Yes Yes
34 Title TEXT Yes Yes Yes Yes
35 ThrottleLeverPosition DOUBLE percent 1 4 Yes Yes Yes Yes
36 TowConnection BOOL Yes Yes Yes Yes
37 SlingObjectAttached BOOL 1 No No No Yes
38 SlingObjectAttachedTitle TEXT 1 No No No Yes
39 SlingCableBroken BOOL 1 No No No Yes
40 SlingCableExtendedLength DOUBLE feet 1 No No No Yes
41 SlingActivePayloadStation ULONG number 1 No No No Yes
42 IsAttachedToSling BOOL No No No Yes
43 PayloadStationNumSimObjects ULONG number 1 No No No Yes
44 PropRPM DOUBLE RPM 1 No No No Yes
45 EngRPM DOUBLE RPM 1 No No No Yes
46 EngDamagePercent DOUBLE percent 1 No No No Yes
47 EngManifoldPressure DOUBLE InHG 1 No No No Yes
48 EngAntidetonationTankValve BOOL 1 No No No Yes
49 EngAntidetonationQuantity DOUBLE gallons 1 No No No Yes
50 EngNitrousTankValve BOOL 1 No No No Yes
51 EngNitrousQuantity DOUBLE gallons 1 No No No Yes
52 HoldbackBarInstalled BOOL No No No Yes
53 PropellerLeverPosition DOUBLE percent 1 No No No Yes
54 MixtureLeverPosition DOUBLE percent 1 No No No Yes
55 RollRate DOUBLE radianspersecond No No No Yes
56 TailhookPosition DOUBLE percent No No No Yes
57 FuelQuantityPercentage DOUBLE percent No No No Yes
58 RotorPctRpm DOUBLE percent 1 No No No Yes
59 CylindersFailed ULONG number 1 No No No Yes
60 CableCaughtByTailhook ULONG number No No No Yes

Notes

  • 1 G-Force units changed in SP1 and later. TODO - Add detail

Important

Condition triggers are tested multiple times per second.

Having lots of concurrently active condition triggers
may have a performance impact affecting subsequent actions.
i.e. an action or trigger might not fire.

Only activate condition triggers when nescessary.
Always deactivate condition triggers after use.

Related