Difference between revisions of "Rendering with GMax"
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Revision as of 19:37, 1 August 2013
One of the advantages of using 3D Studio Max over GMax has always been the capability of the former to perform a quick or full rendering of the model one is working on.
Yet, with the right plugins and a bit of effort, one can add such a rendering function to GMax.
This article gives instructions on how to set up and the basic usage of such a plugin.
Contents
Prerequisites
- An installation of GMax 1.2 (installed gamepack does not matter)
- Download GMax Rendering Suite from here
Installation of the rendering plugin
- Unzip the downloaded plugin
- Rername the folder "RenderSuite" or similar
- Running RenderSuiteInstall.exe from the folder and follow the instructions
- Delete the .bat file the installer creates on your desktop
- Inside your main GMax Folder, create an empty text file
- Put these lines inside said text file:
- For FS9:
- echo on
- cd %cd%\RenderSuite
- start GmaxRender.exe
- cd..
- start gmax.exe -p gamepacks\FS2004\plugin.ini
- For FSX
- echo on
- cd %cd%\RenderSuite
- start GmaxRender.exe
- cd..
- start gmax.exe -i gamepacks\FSX_GMaxGamepack\gmax.ini -p gamepacks\FSX_GMaxGamepack\plugin.ini
- Save the text file as "GMax with Render.bat" or similar. When asked to change file type, say "Yes"
- Create a shortcut to the batch file for the desktop, if so desired
- Start GMax with the .bat file or the shortcut leading to it
- There should be a "Rendering" entry in the main menu bar. If not, refer to the troubleshooting section
Using the RenderSuite
General usage of the render suite is as follows.
- Put some lights into your scene. Spots, Omnis, anything that will properly light the object. Default properties are okay for a start
- Put a camera into your scene. Free or Target
- Adjust the angle and position of the camera, so that the desired objects are rougly in focus
- Make sure to tick "Manual Clipping" in the camera options!
- For interior spaces, a 15mm lens and 0.0m near clipping treshhold works well
- Make sure to tick "Manual Clipping" in the camera options!
- Click any viewport's name, then go to "Views" and select "Camera01". The viewport should now show what the camera is seeing
- The custom camera can be controlled like the default camera in the "Perspective" or "User" viewport mode. Fine tune, if needed
- When ready, select "Rendering" from the menu
- Select any of the two clients
- YAGMAX seems to work best for the author
- RenderSuite output an untextured model and requires that any scene object has a material applied
- Rendering options should be left at default for now
- Make sure that the active viewport is set to "Camera01"
- Click YAFRAY Render
- Note: Depending on the number of objects and polygons visible in the scene and selected rendering resolution, the following can take some time
- Wait. There should be activity in the listener window on the bottom left of GMax' main screen
- After a moment, a window labeled "RenderSuite" should pop up, in which the rendered content of the "Camera01" viewport is slowly drawn
- In case no window pops up, refer to the second entry in the troubleshooting section
- In case of a pleasing rendering result, clicking the disk icon will save the output image in Windows Bitmap format to the "RenderSuite" folder
- This is the basic process. Plaing with the options for the camera, lights and YAFRAY can yield better results. The worst that can happen is a weird looking or empty render image
Example Render Images
Troubleshooting
- No "Rendering" menu
- Redownload RenderSuite, if the .zip file is not present anymore and extract the "Maxmenus.mnu" file from it
- Copy the .mnu file to "Gmax\RenderSuite"
- While in GMax, go to "Customize", then "LoadCustomUI scheme"
- Browse to the "RenderSuite" folder, then select "Menu File (.mnu)" from the dropdown box above "Open"
- Select the "Maxmenus.mnu" file and click "Open"
- You should now have a "Rendering" menu item. if not, restart GMax or repeat the procedure
- No rendering window after clicking "Render"
- Open Windows task manager (CTRL+Shift+ESC)
- Select "GMaxRender.exe" in the process list
- Click "End Process"
- Browse to your RenderSuite folder in Windows Explorer
- Start GMaxRender.exe
- The rendering window should now pop up and start to display the rendered image. If not, restart the rendering process