Difference between revisions of "Talk:FSX KML"
|Line 1:||Line 1:|
== 1 ==
== 1 ==
Revision as of 10:09, 10 October 2007
"FSX KML expects the SDK to be installed in the standard SDK subfolder of your FSX installation"
I'm really looking forward to using your program, however if the above statement still holds true when you make your final release, I and many other people won't be able to use it, since we installed either the game itself, or the SDK, to places of our own preference. I think it is essential that your program have an options screen where the user can specify a path to the SDK.
--Russdirks 18:10, 14 October 2006 (CEST)
Ok. Good point. I will add config setting for SDK path also.
--MatthewS 22:39, 14 October 2006 (CEST)
Thanks for adding that feature. Maybe you already have this on your to-do list, but another suggestion I have is to make it so the program remembers the SDK path settings, and also the other options, like the one to put the bgl files into Addon Scenery. I generally like to put scenery outside of the FSX folder tree. Overall though, great program! I love the user interface! Very clean. I think this program has great potential. Thanks for writing it.
Eagerly awaiting the ISLAND tag feature! :)
--Russdirks 22:10, 28 October 2006 (CEST)
Google Earth Free Version
Q. Is it possible do this without purchasing GE plus? If so - how?
A1. It would be hard. GE plus allows you to easily draw polygons and polylines. I think GE plus it is definitely worth the $20. Otherwise you would have to somehow manually input a list of coordinates for each placemark. With GE plus you can "trace" your scenery, very very easy and quick!
--MatthewS 12:47, 27 October 2006 (CEST)
A2. Google Earth version 4 (Beta) now allows drawing polygons and/or tracing polylines
Thanks for the answer. I bought GE PLUS, and i'm now tryin to make some scenery. However, I have no expirirence doing thisl and I have lots of questions. I cant figure out how to make exlusions work for example. I made a new accurate coastline but its just sitting in the sea of the shore! how do I exclude the old scenery? and make the land come out to the shore?
Are there any good tutorials giving instruvtions for this? Do the instuctions for fs2004 still apply for fsx?
Genoius program by the way. Would it be possible to get accurate shoreline data, by downloading and merging aerial images and then messing with the contrast in photoshop and deriving a line somehow?
Great program, thanks for your brilliant work.