Talk:FSX KML

From FSDeveloper Wiki
Revision as of 10:10, 14 October 2006 by Russdirks (talk | contribs)
Jump to: navigation, search

"FSX KML expects the SDK to be installed in the standard SDK subfolder of your FSX installation"

I'm really looking forward to using your program, however if the above statement still holds true when you make your final release, I and many other people won't be able to use it, since we installed either the game itself, or the SDK, to places of our own preference. I think it is essential that your program have an options screen where the user can specify a path to the SDK.

--Russdirks 18:10, 14 October 2006 (CEST)