Difference between revisions of "XtoMDL"

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The new XtoMDL.exe program for FSX is "command line driven," meaning that there's no fancy-schmanzy GUI to use... ;)
 
The new XtoMDL.exe program for FSX is "command line driven," meaning that there's no fancy-schmanzy GUI to use... ;)
  
Did you know that you could create a shortcut on your desktop that would 'proxy' commands to another application?(1) Create a shortcut on your desktop and enter the following for the 'target' (fix up c:\temp to be the appropriate paths to the files):
+
Did you know that you could create a shortcut on your desktop that would 'proxy' commands to another application?(1) Create a shortcut on your desktop, name it something clever like CompileAircraft and enter the following for the 'target' (fix up c:\temp to be the appropriate paths to the files):
  
 
%windir%\system32\cmd.exe /K c:\temp\xtomdl.exe /DICT:c:\temp\modeldef.XML
 
%windir%\system32\cmd.exe /K c:\temp\xtomdl.exe /DICT:c:\temp\modeldef.XML
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You can drag and drop onto that shortcut and a new .CMD window will open and stay open so you can see your results.
 
You can drag and drop onto that shortcut and a new .CMD window will open and stay open so you can see your results.
  
As an "improvement" to the above(2), rename the shortcut something like "Compile Aircraft" then move the shortcut to your \SendTo folder...
+
'''AIRCRAFT MODELS:'''
 +
 
 +
As an "improvement" to the above(2), rename the shortcut something like "CompileAircraft" then move the shortcut to your \SendTo folder...
  
 
C:\Documents and Settings\User Name\SendTo
 
C:\Documents and Settings\User Name\SendTo
  
...now, in Explorer rightclick on the .x file and select "Compile Aircraft" from the popup menu...
+
...now, in Explorer rightclick on the .x file and select "CompileAircraft" from the popup menu...
  
 
NOTE: The chief advantage of the "Send To" method is that you can have the .x file(s) anywhere you like to keep them, and the compiled .mdl will appear in that same location...
 
NOTE: The chief advantage of the "Send To" method is that you can have the .x file(s) anywhere you like to keep them, and the compiled .mdl will appear in that same location...
 +
 +
'''SCENERY MODELS:'''
 +
 +
Creating scenery requires one additional command line switch: /XMLSAMPLE to be added to mix...
 +
 +
Copy the existing CompileAircraft shortcut you just made, and paste it back in the \SendTo folder. Rename is something clever like - say - CompileScenery, and then edit the Target path and add /XMLSAMPLE to the end, so it looks something like this:
 +
 +
%windir%\system32\cmd.exe /K C:\Autodesk\Max8\FSX_Tools\xtomdl.exe /DICT:C:\Autodesk\Max8\FSX_Tools\modeldef.XML /XMLSAMPLE
  
 
*1) Thanks to John Kane from ACES (MS Developer) for this tip!
 
*1) Thanks to John Kane from ACES (MS Developer) for this tip!

Revision as of 01:11, 16 October 2006

XtoMDL.exe

The new XtoMDL.exe program for FSX is "command line driven," meaning that there's no fancy-schmanzy GUI to use... ;)

Did you know that you could create a shortcut on your desktop that would 'proxy' commands to another application?(1) Create a shortcut on your desktop, name it something clever like CompileAircraft and enter the following for the 'target' (fix up c:\temp to be the appropriate paths to the files):

%windir%\system32\cmd.exe /K c:\temp\xtomdl.exe /DICT:c:\temp\modeldef.XML

For example, my "target" path is:

%windir%\system32\cmd.exe /K C:\Autodesk\Max8\FSX_Tools\xtomdl.exe /DICT:C:\Autodesk\Max8\FSX_Tools\modeldef.XML

You can drag and drop onto that shortcut and a new .CMD window will open and stay open so you can see your results.

AIRCRAFT MODELS:

As an "improvement" to the above(2), rename the shortcut something like "CompileAircraft" then move the shortcut to your \SendTo folder...

C:\Documents and Settings\User Name\SendTo

...now, in Explorer rightclick on the .x file and select "CompileAircraft" from the popup menu...

NOTE: The chief advantage of the "Send To" method is that you can have the .x file(s) anywhere you like to keep them, and the compiled .mdl will appear in that same location...

SCENERY MODELS:

Creating scenery requires one additional command line switch: /XMLSAMPLE to be added to mix...

Copy the existing CompileAircraft shortcut you just made, and paste it back in the \SendTo folder. Rename is something clever like - say - CompileScenery, and then edit the Target path and add /XMLSAMPLE to the end, so it looks something like this:

%windir%\system32\cmd.exe /K C:\Autodesk\Max8\FSX_Tools\xtomdl.exe /DICT:C:\Autodesk\Max8\FSX_Tools\modeldef.XML /XMLSAMPLE

  • 1) Thanks to John Kane from ACES (MS Developer) for this tip!
  • 2) Thanks to Tom Gibson for this tip!