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http://www.fsdeveloper.com/forum/threads/airport-terminal-on-a-small-hill.440002/#post-771174
Yeah, I had just started that. The good news is that, when I delete my scenery from P3D, everything goes flat again so it's in my scenery...like you said...somewhere. As I just started on this part today, there's not much lost to re-get the stock airport and start over.
EDIT: I fixed it by deleting the .cvx file ADE had made. Apparently, it stopped making new ones when I was changing the polys. Maybe that compiler was being messed up by the polys. In any case, things are flat again and I'm not sure I want to try that road again.

I can offer further suggestions as to how to implement the flatten where it meets the hillside under the terminal building pending your reply listing the LODs present within the above dem0302.bgl.![]()
http://www.fsdeveloper.com/forum/threads/airport-terminal-on-a-small-hill.440002/page-2#post-771206
I can offer further suggestions as to how to implement the flatten where it meets the hillside under the terminal building pending your reply listing the LODs present within the above dem0302.bgl.![]()
So much for rumors LM upgraded terrain mesh for P3D beyond what ACES provided in FSX / ESP !http://www.fsdeveloper.com/forum/threads/airport-terminal-on-a-small-hill.440002/page-2#post-771208
The LODs are 0 through 10...so 11 in all. I'm curious about this idea even if I don't quite understand it. If it works it would simplify much.


You may also need to make a custom terrain mesh
http://www.fsdeveloper.com/forum/threads/airport-terminal-on-a-small-hill.440002/page-2#post-771218
Yeah, I was worried that, given people's different mesh settings, I might not be able to use custom mesh other than to move it out of the way (e.g. the loading dock). Do you think I'll need to make a custom flatten?

In QGIS, one will select the area(s) of interest and export a 1-piece 3D elevation data format 32-Bit raster GeoTIFF file.
Next, one will output a INF file using GeoTIFF-To-INF (which will need to be edited so that the GeoTIFF can be processed to make terrain mesh rather than an aerial imagery BGL).

http://www.fsdeveloper.com/forum/threads/airport-terminal-on-a-small-hill.440002/page-2#post-771447
I did find the airport on one of the files in QGIS. I clipped the file down to an area right around the airport and then converted to WGS84 EPSG:3857. I then tried to get an INF with GeoTIFF-to-INF but it told me it wasn't in WGS84 projection. I did verify that the file is, in fact, WGS84. I used the same projection conversion I did with the photoreal. Help?
Gregg
EDIT: I tried GeoTIFF-to-INF again and noticed that, before I click 'Save Resample INF', the Lat/Longs were completely off...large numbers up in the millions. I re-saved the file using EPSG 4326 WGS84 and used that file for the INF and it worked. Working on the resample.
http://www.fsdeveloper.com/forum/threads/airport-terminal-on-a-small-hill.440002/page-2#post-771459
Hi Gary,
Your instructions were spot on. I successfully created a custom elevation BGL. The results...hmmm...
IRL, the hill is fairly smooth. At 1, 2, and 5 meters mesh settings in P3D, it's fairly bumpy. Images below. I also included the TIF, INF and BGL below.
1 meter, looking at the loading dock...
http://i.imgur.com/QvErtn9.jpg
2 meter, at the edge of the ramp, looking at the terminal...
http://i.imgur.com/YQVdcgS.jpg
https://www.dropbox.com/s/q94sn08piaff8mk/ElevationDataSmallWGS84-EPSG4326.bgl?dl=0
https://www.dropbox.com/s/kcnp52b5b61jm37/ElevationDataSmallWGS84-EPSG4326.inf?dl=0
https://www.dropbox.com/s/r0lpjlxnl9hiv2v/ElevationDataSmallWGS84.tif?dl=0




I was able to open the INF file, but the other 2 files (TIF and BGL) will not open in P3Dv1.4x SDK TMFViewer, and the GeoTIFF will not open in either a GIS application or a graphics application.
Could you please instead package those files inside ZIP files and edit new download links into your post above:
Done.

[Source]
Type=GeoTIFF
Layer=Elevation
SourceDir="."
SourceFile="ElevationDataSmallWGS84-EPSG4326.tif"
PixelIsPoint=1
ulxMap=-77.9245987654321
ulyMap=34.2939814806028
xDim=3.38995430355807E-05
yDim=2.80135860649571E-05
[Destination]
DestDir="."
DestBaseFileName="ElevationDataSmallWGS84-EPSG4326"
DestFileType=BGL
LOD=3,Auto
FractionBits=3




Here's some screenshots of the 'alignment' in a Global Mapper GIS application "3D mode" preview of a texture mapped aerial image from ESRI ArcGIS World Imagery draped onto the 10 Meter elevation data format GeoTIFF you output from QGIS:



[Source]
Type=GeoTIFF
Layer=Elevation
SourceDir="."
SourceFile="ElevationDataSmallWGS84-EPSG4326.tif"
PixelIsPoint=1
[Destination]
DestDir="."
DestBaseFileName="ElevationDataSmallWGS84-EPSG4326"
DestFileType=BGL
LOD=3,Auto
FractionBits=3

I would recommend reading the Metadata in QGIS for the source GeoTIFF and using it in your INF without truncating any numerals from the full extent of decimal places, as a comparison with that output by GeoTIFF-To-INF, to see if a better alignment might be achieved between the terrain mesh and the aerial imagery.