- Messages
- 608
- Country
While flying over the Andes (Peru) I saw a lot of elevated lakes (and some in holes) destroying the overall impression of the 19m mesh terrain. My experience in scenery design is limited to work with ADE , correcting the environment of airports with polygons with or without Terrain Sculptor, and a few islands projects in midst the Pacific.
Everything is in no way produced for any commercial use, most just for my own.
Is there any way finding out the (half the way) correct lake altitudes? I tried comparing dependencies between levels being shown in TmfViewer and Google Earth, but failed dramatically. Contoured maps don't help as they usually show different crossing lines with the shore and no information regarding the lake's surface level.
When searching the forum here, I've learned, there seems to be a professional tool for $$$ helping to do such a job almost automatically. Nice idea, however, I don't want to pimp up an area for money just for myself.
Questions:
Everything is in no way produced for any commercial use, most just for my own.
Is there any way finding out the (half the way) correct lake altitudes? I tried comparing dependencies between levels being shown in TmfViewer and Google Earth, but failed dramatically. Contoured maps don't help as they usually show different crossing lines with the shore and no information regarding the lake's surface level.
When searching the forum here, I've learned, there seems to be a professional tool for $$$ helping to do such a job almost automatically. Nice idea, however, I don't want to pimp up an area for money just for myself.
Questions:
- Are those data somewhere available as public domain?
- Is there any other method you can recommend? Trial and error by using iteration seems to be not really effective.