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Hello,
I have created new runway lights for Zurich Airport (Aerosoft Add-on) based on effects on attach points. I have than made a BGL and placed it (in a separate scenery folder) as priority 1 in the scenery library.
Now I have different problems:
1. If I start P3D on LSZH runway I first of all have no lights at all. Only after having deactivated LSZH in the scenery lib and then reactivated the lights are visible.
2. If the lights are visible I can only see them at a distance of 550 m around my eye point. effect details and distance in the options are set to high.
First two points only appear on Aerosoft Airports (tried the same BGL on Friedrichshafen with the same result).
If I place the BGL on any other (non Aerosoft) airport I can see all the runway lights. I have tried it for example with Geneva airport from FSDreamteam.
3. There I have the problem, that the lights dissapear under the runway if I look at them in different angles.
What am I doing wrong here?
Some additional infos.
Effect files are configured like this:
[Library Effect]
Lifetime=5
Version=2.00
Display Name=RDLightwhite
Radius=-1
Priority=0
.....
[Particle.0]
Lifetime=0.00, 0.00
Type=25
....
[ParticleAttributes.0]
Blend Mode=2
Texture has no mipmaps
The BGL was compiled using MCX Dev. edition.
Complexity VERYY_SPARSE
.....
NoCrash True
NoShadow True
NoZTest True
NoZWrite True
If I have to give any other infos let me know.
Thanks for any help.
Joerg
I have created new runway lights for Zurich Airport (Aerosoft Add-on) based on effects on attach points. I have than made a BGL and placed it (in a separate scenery folder) as priority 1 in the scenery library.
Now I have different problems:
1. If I start P3D on LSZH runway I first of all have no lights at all. Only after having deactivated LSZH in the scenery lib and then reactivated the lights are visible.
2. If the lights are visible I can only see them at a distance of 550 m around my eye point. effect details and distance in the options are set to high.
First two points only appear on Aerosoft Airports (tried the same BGL on Friedrichshafen with the same result).
If I place the BGL on any other (non Aerosoft) airport I can see all the runway lights. I have tried it for example with Geneva airport from FSDreamteam.
3. There I have the problem, that the lights dissapear under the runway if I look at them in different angles.
What am I doing wrong here?
Some additional infos.
Effect files are configured like this:
[Library Effect]
Lifetime=5
Version=2.00
Display Name=RDLightwhite
Radius=-1
Priority=0
.....
[Particle.0]
Lifetime=0.00, 0.00
Type=25
....
[ParticleAttributes.0]
Blend Mode=2
Texture has no mipmaps
The BGL was compiled using MCX Dev. edition.
Complexity VERYY_SPARSE
.....
NoCrash True
NoShadow True
NoZTest True
NoZWrite True
If I have to give any other infos let me know.
Thanks for any help.
Joerg