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I posted this question in another forum which has gone unanswered so maybe it should have been posted here.
I would like to add vehicular traffic to some scenery I am creating and I have no idea how to do thsi apart from adding suitable vector lines in scenery.
I have created AI aircraft traffic and also boat traffic but not road traffic.
I have found some documentation by Luis Féliz-Tirado (who developed SBuilderX which allows creation of vector lines for 'freeway traffic' but nothing about the following -
How to allocate a vehicle to use
Are there any 'timetables' to create (so that vehicles will move at certain times)
What 'rate' (% Road Vehicles in FSX setup) needs to be set at to see traffic on these vector lines?
Is there more documentation on this I can read?
Does the 'tag' B work for two way traffic (Luis stated "At initial release of FS X, two-way traffic was not working. Hopefully, the FS X patch will fix this.")
Thanks
I would like to add vehicular traffic to some scenery I am creating and I have no idea how to do thsi apart from adding suitable vector lines in scenery.
I have created AI aircraft traffic and also boat traffic but not road traffic.
I have found some documentation by Luis Féliz-Tirado (who developed SBuilderX which allows creation of vector lines for 'freeway traffic' but nothing about the following -
How to allocate a vehicle to use
Are there any 'timetables' to create (so that vehicles will move at certain times)
What 'rate' (% Road Vehicles in FSX setup) needs to be set at to see traffic on these vector lines?
Is there more documentation on this I can read?
Does the 'tag' B work for two way traffic (Luis stated "At initial release of FS X, two-way traffic was not working. Hopefully, the FS X patch will fix this.")
Thanks


