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Okay,Ive watched SoarFly Concept Tutorial Video on how to make 3d volumetric layer grass here:
But here is one problem,I already have the grass texture with me and ive duplicate the "planes" in blender 4 times and entered the grass texture.Then,I export them as collada and import from MCX but I am lost at this part,because in the video he said that alpha channels are needed for this but I havent have a clue wht does he mean by alpha channel layers and what must i do in order to have a result like this
and mine is already like this
But here is one problem,I already have the grass texture with me and ive duplicate the "planes" in blender 4 times and entered the grass texture.Then,I export them as collada and import from MCX but I am lost at this part,because in the video he said that alpha channels are needed for this but I havent have a clue wht does he mean by alpha channel layers and what must i do in order to have a result like this
and mine is already like this