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Modifying a Shoreline?

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unitedstates
I need to modify a shoreline. Move it out a couple of hundred feet.

My first attempt was to add a land class polygon but it stopped at the original shoreline.

I thought I did this several years ago but I cannot remember how.

Bob Macklin
Seattle, Wa
 
I need to modify a shoreline. Move it out a couple of hundred feet.

My first attempt was to add a land class polygon but it stopped at the original shoreline.

I thought I did this several years ago but I cannot remember how.

Bob Macklin
Seattle, Wa

The only way I know is to block out everything and redesign it. I sure hope someone knows a better way. It seems anything to do with water is problematic.

I still can't get ocean perennial and ocean nonperennial in the same airport. all dark blue water just is not natural.
 
I need to modify a shoreline. Move it out a couple of hundred feet.

My first attempt was to add a land class polygon but it stopped at the original shoreline.

I thought I did this several years ago but I cannot remember how.

Bob Macklin
Seattle, Wa

Its the opposite. You redraw the water not the landclass.

You use the exclude specific based on the type poly water. This will expose the landclass that water covers . Now you redraw the water to make a new shoreline.

This pic is the entire Island (redrawing the surrounding water) that the Incheon airport sits on. Since the release of FSX the Island has changed shape based on reclaiming the land for more runways.

 
This pic is the entire Island (redrawing the surrounding water) that the Incheon airport sits on. Since the release of FSX the Island has changed shape based on reclaiming the land for more runways.

Jim, may I ask the question how you are constructing a coastline? I use Plan-G in its Google-based version 2.0.5 in oder to cut out "geo tagged" background pictures and importing them into ADE.
 
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Axel

I use a picture of Google Earth as the ADE background image. Looks like this



I rework the land and airport as per the following (not in order)


Add all the proper specific excludes including the water so I can redraw the proper shore line.



Add a new Airport flatten Mask Class



and once I reshape the Island I add many different Landclass Poly's (Golf Course, Mire Bog, Parks, Rock, Grass, Desert Sand, Reef, Cement, etc.)
including new roads and freeway traffic where needed.



Word of caution. If you have UTX it has non-standard SDK developed LC's in some areas. You loose what FS defines as Parks (6 total PK's) since UTX thought they could use their own. ADEX will fix UTX parks and reset them back to the proper LC. I asked UTX developers to fix their problem. Still exist after a year.
 
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Axel

I use a picture of Google Earth as the ADE background image.
<...>
Word of caution. If you have UTX it has non-standard SDK developed LC's in some areas. You loose what FS defines as Parks (6 total PK's) since UTX thought they could use their own. ADEX will fix UTX parks and reset them back to the proper LC. I asked UTX developers to fix their problem. Still exist after a year.
Jim,

This looks quite familiar to me and it's almost the same procedure I'm undertaking. Thanks for sharing, too. I usually confine myself to the "necessary fixes" to airports that I'm planning to put on the flight plan for the next weeks for some buddies and me as we usually will likely not come back for the next years.:D

Regarding your warning. Yes, I'm using their products with mostly satisfying results but I share your obvious opinion that they are quite reluctant if it comes to updates. As far as I understand those guys are working with high pressure on a new product line and shifted some updates to the nowhere-day (Canada has been explicitly mentioned). I believe that they will not react at all.

May I ask something more? You mentioned "fixed parks" and I understand that such fix is a local one in case you are working on LC that was definded by UTX as being a park - is that correct? Which influence has GEX in this respect?

I'm always reluctant if it comes to a coastline correction in UTX areas as they are using their own shore lines, too. In the following pic the default vector frames the runway and left of it is the UTX one.
2013-10-16_PASDhighresolutionsettings.jpg


Is there any way to access their stuff somehow in order to avoid the obvious visual difference? For just private use, of course.
 
I use a picture of Google Earth as the ADE background image.

Jim, may I come back to your answer? Just today Google obviously switched off their API 2 from Google Maps which was used by the old version of Plan-G providing me with the ability to get geo-tagged pictures. Now my request: How do you import backgrounds from Google Earth? As far as I know there is no grid that can be used. Are there tagged tiles available somewhere or do you set placemarks?
 
Why not use Sbuilder for this?

I have used it for years, to get google maps or sat imagery for ADE. Just find your area, save the map. Then go to the Sbuilder Tools\Work folder. There you find your image, plus a txt file. Resize the image for ADE, and add it using the coordinate option. The SBuilder txt file has the four coordinates you need (Upper Left / Lower right).

The recent year I have moved over to a loacal site for sat imagery, using Globalmapper to prepare the image, for both ADE and photoscenery. The reason is it has much better quality imagery than the google stuff, which is often rather lousy for my area.

Cheers,
:stirthepo
 
Why not use Sbuilder for this?

I have used it for years, to get google maps or sat imagery for ADE. Just find your area, save the map. Then go to the Sbuilder Tools\Work folder. There you find your image, plus a txt file. Resize the image for ADE, and add it using the coordinate option. The SBuilder txt file has the four coordinates you need (Upper Left / Lower right).

The recent year I have moved over to a loacal site for sat imagery, using Globalmapper to prepare the image, for both ADE and photoscenery. The reason is it has much better quality imagery than the google stuff, which is often rather lousy for my area.

Cheers,
:stirthepo

Thank you very much Andrew. I was kinda afraid someone would come with such a proposal... :o However, I have to keep my brain running anyway and it seems to be time learning something new. I'll give it a try. As it seems, after just tweaking airports for years now it's time to widen the scope in order to use the dedicated tools even if ADE is powerful enough for almost every change in a surrounding landscape.
 
ADE is designed to support changes to terrain around an airport but, as already mentioned, it is not really a terrain tool in its own right and for some things SBuilder is a better option :)
 
Jim, may I come back to your answer? Just today Google obviously switched off their API 2 from Google Maps which was used by the old version of Plan-G providing me with the ability to get geo-tagged pictures. Now my request: How do you import backgrounds from Google Earth? As far as I know there is no grid that can be used. Are there tagged tiles available somewhere or do you set placemarks?

Very simple.

Put GE in full screen mode and take a picture of the airport. Convert .bmp to .jpg so the size is no larger then 200kb. Add it as a background image into ADE. I manually position but you can use the corner lat/lon technique.
 
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Very simple.
<...> I manually position but you can use the corner lat/lon technique.

Thanks Jim, nonetheless I'm asking myself how you can position a picture without knowing exactly its scale - or do you? I can imagine the possibility to find a reference point but you should need at least two (or the exact scale). :confused:

On airports with published maps of their aprons and known positions of runway ends I could imagine how to do it. For remote areas or where official publications are not available (as in most countries of the world, and I don't have sources for such) I have no idea how to solve this problem. My only idea is to use placemarks as I wrote already. Okay, I could place the cursor in the edges.
 
Thanks Jim, nonetheless I'm asking myself how you can position a picture without knowing exactly its scale - or do you?

Trial and error. I use 2 points like 2 runways crossing each other and their length. I increase/decrease picture background and move it around. I continue to do this until I have the best fit to scale.
 
This comes down to whether you want the airport to be correct in relation to itself or absolutely correct.

It seemed to us when we designed ADE that it is generally acceptable to ensure that the airport elements are correct in relation to each other. In that case adjusting the image to match a major feature such as the main runway will work.

For true accuracy (whatever that is!) then I guess projections, reference coordinates and so on would be needed. I would argue that most folks would not be able to tell the difference.

Sent from my Sony Xperia with Tapatalk 2
 
Trial and error. I use 2 points like 2 runways crossing each other and their length. I increase/decrease picture background and move it around. I continue to do this until I have the best fit to scale.

Wow, thats a really iterative approach. Thanks for the answer. Up to now I can still take Plan-G (the "Google-version" 2.0.5.) even if this could mean killing several scripting error messages before thinking about using it. As long I don't want to produce flight plans it will do the job.

This comes down to whether you want the airport to be correct in relation to itself or absolutely correct.

It seemed to us when we designed ADE that it is generally acceptable to ensure that the airport elements are correct in relation to each other. In that case adjusting the image to match a major feature such as the main runway will work.

For true accuracy (whatever that is!) then I guess projections, reference coordinates and so on would be needed. I would argue that most folks would not be able to tell the difference.

Sent from my Sony Xperia with Tapatalk 2

Agreed and disagreed Jon. Specifically in rolling landscape a displaced airport (that might even be just a turn in any direction) often leads to unsatisfying results. Shifting (or turning) it had been quite often half of the solution to avoid cliffs around (in either direction). The same is true when the airport is close to water or whatever might come across.

A second reason why shifting an airport to the right place is when flying bigger (and well developed) irons having FMC on board being fed with real world data (even if outdated like in my case). I can remember the one or other case where I dived through a thick cloud cover or had limited visibility almost to the minimums of the RNAV approach and no airport was in sight as it was shifted even for miles.
 
Fair point. Of course ADE can move/rotate an entire airport with a good degree of precision ;)
 
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