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First, just want to say thx for all the great "simmer heads" out there who have provided great feedback to me and community. It helps tremendsouly! So with that let me dive into my latest query.
Issue short-n-sweet:
Autogen files (XXX.agn) I compile sometimes overlap others that are in adjoining areas along their borders. Which in turn wipes out what was previously created along those borders.
So the issue, I thought, appears to be obvious on how to solve. Make sure the areas I work on are an exact match to the size of the typical autogen tile, from what I understand in the P3D (FSX) SDK is about 1.19m/pp.
Now to the nitty gritty. Here is what I have tried:
1. Each area I am working on is a LOD10.
2. I crop some ground photoreal images to match the LOD10 extents.
3. I get the LOD10 extents LAT/LON from the app LOD Extents Calculator
4. So using that size as my "canvas" I create autogen - no issues there.
5. Create 50-60 agn files
6. Move on to the next LOD10 and repeat
7. This time when I create the new agn files the are usually 6-8 that are duplicate files from the previous LOD10 area.
8. After digging in deeper using SBuilderX and zooming in as close as I can, the LOD10 seems to be about 1 maybe 2 pixels off from an exact match. Depending on size it can be one pixel over or one pixel under the LOD10 grid markings. My thought is that one pixel off from the true edge is causing the creation of duplicate agn. files?
But how can I make it exact? Is the LOD Extents calculator not precise to begin with?
Should I multiply the number of 1.19m/pp tiles that fit into an LOD 10? (Not sure how to do that as math and me are not friends, ha!)
Any thoughts, ideas on what to try would be most appreciated.
Issue short-n-sweet:
Autogen files (XXX.agn) I compile sometimes overlap others that are in adjoining areas along their borders. Which in turn wipes out what was previously created along those borders.
So the issue, I thought, appears to be obvious on how to solve. Make sure the areas I work on are an exact match to the size of the typical autogen tile, from what I understand in the P3D (FSX) SDK is about 1.19m/pp.
Now to the nitty gritty. Here is what I have tried:
1. Each area I am working on is a LOD10.
2. I crop some ground photoreal images to match the LOD10 extents.
3. I get the LOD10 extents LAT/LON from the app LOD Extents Calculator
4. So using that size as my "canvas" I create autogen - no issues there.
5. Create 50-60 agn files
6. Move on to the next LOD10 and repeat
7. This time when I create the new agn files the are usually 6-8 that are duplicate files from the previous LOD10 area.
8. After digging in deeper using SBuilderX and zooming in as close as I can, the LOD10 seems to be about 1 maybe 2 pixels off from an exact match. Depending on size it can be one pixel over or one pixel under the LOD10 grid markings. My thought is that one pixel off from the true edge is causing the creation of duplicate agn. files?
But how can I make it exact? Is the LOD Extents calculator not precise to begin with?
Should I multiply the number of 1.19m/pp tiles that fit into an LOD 10? (Not sure how to do that as math and me are not friends, ha!)
Any thoughts, ideas on what to try would be most appreciated.