Hi all,
I've been working up another sound set for the B-24 Liberator and had also noticed with the original sound cfg for this a/c, the issue with loud, full rpm sound in outside view but with the engines at idle, as discussed in this thread
It could be temporarily defeated if the engines were revved up then taken back to idle, but as soon as you switched views, the problem was back again.
Pressing Q twice would not fix the problem and in any event, would also only be temporary anyway.
I've noticed two things so far that can cause this, in both prop and jet a/c
For prop a/c, the use of flag=4 in [Prop] sounds, as was the case with the original B-24 sound cfg will cause this problem.
I'm guessing that [prop] is an easy way change the tonal quality and volume of the sound, but not the pitch [frequency]
Flag 4 in [prop] specifies min prop pitch. which is supposed to be for constant speed variable pitch prop a/c.
Given that some sound cfg's might be largely a copy n paste from another a/c that the developer has produced, it's possible that in the case of the B-24, that what was specified in the aircraft cfg was in conflict with the sound cfg.
This conflict of cfg's brings me to the other observation.
The same problem exists in fsx with the default 747-400. It's sound set is an alias of the 737-800 and here exists another problem. The 737 works perfectly but the 747 does not.
The 747 is a 4 engine a/c but is using the sound cfg of a 2 engine a/c.
Whilst it is largely ok to do this, it does seem to also create the outside view sound problem.
For some time now I was also thinking this was just a quirk of fsx and no 4 engine a/c was going to work properly, but after I installed the B-17, I immediately noticed that it's sounds were perfect under all conditions -ah-ha!
This is what got me digging deeper looking for the differences.
Admins - sounds and their cfgs don't seem to have much reference anywhere on the net. I've discovered many tweaks and fixes so far and other oddities that I have noticed.
Perhaps a separate board for sounds would be a good thing here.
edit: My quote "....after I installed the B-17, I immediately noticed that it's sounds were perfect under all conditions...." is not quite correct, they had doubled up on some cockpit sounds [start, startup and shutdown] which caused the cockpit engines to also be at full revs when cycling views, or even starting a doubled up engine when the other was already running - very tacky!!
I've been working up another sound set for the B-24 Liberator and had also noticed with the original sound cfg for this a/c, the issue with loud, full rpm sound in outside view but with the engines at idle, as discussed in this thread
It could be temporarily defeated if the engines were revved up then taken back to idle, but as soon as you switched views, the problem was back again.
Pressing Q twice would not fix the problem and in any event, would also only be temporary anyway.
I've noticed two things so far that can cause this, in both prop and jet a/c
For prop a/c, the use of flag=4 in [Prop] sounds, as was the case with the original B-24 sound cfg will cause this problem.
I'm guessing that [prop] is an easy way change the tonal quality and volume of the sound, but not the pitch [frequency]
Flag 4 in [prop] specifies min prop pitch. which is supposed to be for constant speed variable pitch prop a/c.
Given that some sound cfg's might be largely a copy n paste from another a/c that the developer has produced, it's possible that in the case of the B-24, that what was specified in the aircraft cfg was in conflict with the sound cfg.
This conflict of cfg's brings me to the other observation.
The same problem exists in fsx with the default 747-400. It's sound set is an alias of the 737-800 and here exists another problem. The 737 works perfectly but the 747 does not.
The 747 is a 4 engine a/c but is using the sound cfg of a 2 engine a/c.
Whilst it is largely ok to do this, it does seem to also create the outside view sound problem.
For some time now I was also thinking this was just a quirk of fsx and no 4 engine a/c was going to work properly, but after I installed the B-17, I immediately noticed that it's sounds were perfect under all conditions -ah-ha!
This is what got me digging deeper looking for the differences.
Admins - sounds and their cfgs don't seem to have much reference anywhere on the net. I've discovered many tweaks and fixes so far and other oddities that I have noticed.
Perhaps a separate board for sounds would be a good thing here.
edit: My quote "....after I installed the B-17, I immediately noticed that it's sounds were perfect under all conditions...." is not quite correct, they had doubled up on some cockpit sounds [start, startup and shutdown] which caused the cockpit engines to also be at full revs when cycling views, or even starting a doubled up engine when the other was already running - very tacky!!
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