Reverse Polish Notation: Difference between revisions

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Reverse Polish Notation, or RPN, is a way to write down formulas. It is used in MSFS for gauges, [https://docs.flightsimulator.com/html/index.htm#t=Content_Configuration%2FModels%2FModelBehaviors%2FModel_Behaviors.htm model behaviors], and in mission scripts for [[Property Trigger|PropertyTriggers]], [[Proximity Trigger|ProximityTriggers]], and [[MSFS Mission Script - Calculator|Calculators]].
Reverse Polish Notation, or RPN, is a way to write down formulas. It is used in MSFS for gauges, [https://docs.flightsimulator.com/html/index.htm#t=Content_Configuration%2FModels%2FModelBehaviors%2FModel_Behaviors.htm model behaviors], and in mission scripts for [[Property Trigger|PropertyTriggers]], [[Proximity Trigger|ProximityTriggers]], and [[MSFS Mission Script - Calculator|Calculators]].


The [https://docs.flightsimulator.com/html/index.htm#t=Additional_Information%2FReverse_Polish_Notation.htm documentation] on RPN thoroughly explains how it works.
'''The [https://docs.flightsimulator.com/html/index.htm#t=Additional_Information%2FReverse_Polish_Notation.htm documentation] on RPN thoroughly explains how it works.
'''
 
== Examples ==
=== Changing a variable ===
You can change a variable with RPN code in a [[MSFS_Mission_Script_-_Calculator|Calculator]] or [[Execute RPN Action]].
1800 (>X:VariableToChange)
This example changes the variable <code>VariableToChange</code> to 1800.

Revision as of 12:20, 11 December 2021

Reverse Polish Notation, or RPN, is a way to write down formulas. It is used in MSFS for gauges, model behaviors, and in mission scripts for PropertyTriggers, ProximityTriggers, and Calculators.

The documentation on RPN thoroughly explains how it works.

Examples

Changing a variable

You can change a variable with RPN code in a Calculator or Execute RPN Action.

1800 (>X:VariableToChange)

This example changes the variable VariableToChange to 1800.