PAPI creation (ASM tweak): Difference between revisions
From FSDeveloper Wiki
Jump to navigationJump to search
m (How to Create a PAPI-4 Approach Lighting System moved to Lighting - Approach - PAPI-4 - Creation: Titling Rationalisation) |
(Added a rather important step - how to get the ASM files!) |
||
| Line 1: | Line 1: | ||
You can download this tutorial in PDF format [http://www.fsdeveloper.com/forum/attachment.php?attachmentid=2547&d=1186056984 here]. | You can download this tutorial in PDF format [http://www.fsdeveloper.com/forum/attachment.php?attachmentid=2547&d=1186056984 here]. | ||
Before you can begin work using this tutorial, you must alter the MakeMDL.cfg file in your gmax/plugins subfolder. Add the following 2 lines. | |||
[Options] | |||
keep=1 | |||
Adding the "keep" option means that the ASM files you are required to modify as part of the tutorial are left behind after the model has been created using the standard Gmax export process. | |||
[[Category:Scenery_design]] | [[Category:Scenery_design]] | ||
Revision as of 02:45, 22 May 2008
You can download this tutorial in PDF format here.
Before you can begin work using this tutorial, you must alter the MakeMDL.cfg file in your gmax/plugins subfolder. Add the following 2 lines.
[Options]
keep=1
Adding the "keep" option means that the ASM files you are required to modify as part of the tutorial are left behind after the model has been created using the standard Gmax export process.