Key Mapping (FSXA): Difference between revisions
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Revision as of 09:24, 18 May 2008
The FSX Acceleration expansion-pack extended the functionality of FSX.
Part of this process required re-mapping several keys to other functions.
Problem
You may find that Catapult/Arrestor Ops, Hoist/Sling Ops, or Multiplayer Racing activities fail to respond to keys.
Reason
If FSX Acceleration CTD'd during it's first run, Acceleration's new key mapping fails to write.
Fix
Do not attempt to manually add the new key assignments, as you're likely to miss some.
Fix 1
With FSX shutdown.
You should copy Acceleration's default keymapping file,
Standard.xml from the FSX root folder
e.g. C:\Program Files\Microsoft Games\Microsoft Flight Simulator X\Standard.xml
into your appropriate location -
| OS | Standard.xml location |
| XP | C:\Documents and Settings\USERNAME\Application Data\Microsoft\FSX\Controls\ |
| Vista | C:\Users\USERNAME\AppData\Roaming\Microsoft\FSX\Controls\ |
Fix 2
On renaming or deleting your fsx.CFG, then launching FSX, you will be prompted with an offer to automatically apply the new assignments.
Notes
Ensuring configuration is saved
You should launch FSX, then close FSX down,
& then restart FSX,
to ensure any changes have been correctly written & retained.
Joysticks & Pedals
If you had mapped additional keys,
or added joystick specific mappings,
you will need to reapply those manually.
Related
- Key Mapping (FSXA)
- Catapult/Arrestor Operations (FSXA)
- Hoist/Sling Operations (FSXA)
- Multiplayer Racing (FSXA)
- Problem Resolving (FSX) - A selection of hints & tips for resolving those issues & configuring FSX.