Generic Buildings: Difference between revisions
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This tutorial explains how you can use the generic buildings that can be created for FS9 using the tool | This tutorial explains how you can use the generic buildings that can be created for FS9 using the [[ObPlacer XML]] tool or [[BGLComp]] XML code. It covers the meaning of the different parameters that can be set. | ||
[http://www.fsdeveloper.com/downloads/generic_buildings_EN_for_FS9.pdf Download as PDF] (1.92 MB) | [http://www.fsdeveloper.com/downloads/generic_buildings_EN_for_FS9.pdf Download as PDF] (1.92 MB) | ||
[[Category:Scenery Design]] | [[Category:Scenery Design]] | ||
Revision as of 14:04, 19 November 2009
This tutorial explains how you can use the generic buildings that can be created for FS9 using the ObPlacer XML tool or BGLComp XML code. It covers the meaning of the different parameters that can be set.
Download as PDF (1.92 MB)