Scenery design tools: Difference between revisions

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[[Category: Scenery design]]
[[Category: Scenery design]]
=FS9=
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=FSX=
*[[SBuilder]]


=FSX and FS9=
=FSX and FS9=
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*[[Bln2Shp]]: Reads coordinates from BlnMarker and converts them into a shapefile. Requires shapelib.dll. [http://forums.simflight.com/viewtopic.php?t=56379&postdays=0&postorder=asc&start=15&sid=056201ed66aafb8ecfa23d516d810a9f A location]  
*[[Bln2Shp]]: Reads coordinates from BlnMarker and converts them into a shapefile. Requires shapelib.dll. [http://forums.simflight.com/viewtopic.php?t=56379&postdays=0&postorder=asc&start=15&sid=056201ed66aafb8ecfa23d516d810a9f A location]  
*[[FSX_KML]]: [http://www.innovasoftware.com/fsx/fsx_kml_108.zip a location]. [http://www.fsdeveloper.com/forum/forumdisplay.php?f=81 A forum].
*[[FSX_KML]]: [http://www.innovasoftware.com/fsx/fsx_kml_108.zip a location]. [http://www.fsdeveloper.com/forum/forumdisplay.php?f=81 A forum].
=FSX=
*[[SBuilder]]
=FS9=
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Revision as of 16:03, 25 May 2007

This page will contain descriptions of current scenery design tools and the area(s) of scenery design that they support.

This page is NOT for subjective information about tools, which is best etc., but a central repository of information about the different tools and their functionlity.

We are currently working out the best way to present this information to be of most value to people interested in understanding what different tools can do.

FSX and FS9

  • SceneGenX. Evolved from Airport and SceneGen. Visually oriented, produces XML output that can be compiled with either FS9 or FSX BGLComp into a BGL. Graphically positions API, MDL and generic library objects, but not in the way Rwy12 does it. Makes XML rectangular excludes and SCASM flattens (that work in FSX). A recent (April 2007) update for FSX was added. Freeware, development is the author's hobby. Main Site. HolyZarkon 22:46, 25 May 2007 (CEST)

FSX

FS9

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