Missing textures: Difference between revisions
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[[category:FSX]] | |||
[[category:Aircraft design]] | [[category:Aircraft design]] | ||
[[category:Scenery design]] | [[category:Scenery design]] | ||
[[category:Missions]] | [[category:Missions]] | ||
Revision as of 13:08, 28 November 2007
Overview
Missing textures for aircraft / scenery will impact on FSX performance.
Possibly resulting in -
- Objects rendered as transparent.
- Objects rendered as disassociated components.
- Screen artifacting
- Reduced FPS.
Causes
- File is missing from the relevant texture folder
- Missing texture.cfg
- Incorrectly configured texture.cfg (FSX default a/c texture.cfg file is wrong)
- Model is calling a file from the common texture folder, (e.g. envmaps).
Identifying
To identify the filename of missing textures for both aircraft & scenery,
add the following lines to your fsx.CFG into the section titled [SCENERY].
[SCENERY] // To show alerts or areas, set to = 1 // To hide alerts or areas, set to = 0 // Alert for missing textures ShowMissingTextureAlert=1 // Alert for missing objects MissingLibraryAlert=1 // Render Trigger areas as visible boxes ShowTriggers=1
FSX will now display an alert dialog identifiying the missing file / object, or render trigger areas.
Related content
Texture.cfg - FSX - Information for correctly configuring.
External links
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