Missions - Creation: Difference between revisions
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Link to mission building tips doc. | Link to mission building tips doc. | ||
Structuring. | |||
Coding. | |||
Testing. | |||
Pulling it all together. | Pulling it all together. | ||
Packaging. | Packaging. | ||
Distributing. | |||
== Tools == | == Tools == | ||
Revision as of 07:08, 5 January 2008
How to create missions, a supplement to the SDK.
Overview
Creating a mission is a complex task involving a diverse use of tools & skills.
The Basics
Plot - Have a purpose.
Instructions - Guide the user.
Link to mission building tips doc.
Structuring.
Coding.
Testing.
Pulling it all together.
Packaging.
Distributing.
Tools
See these pages for HowTos & Tools used in creating -
Categories
Categories - Assigning and creating categories.
Mission Coding
Mission Coding - Creating your mission, development process & tips.
Rewards
Rewards - Creation tips.
Sounds
Sounds - Creating dialogue, and sounds, for missions.
Artwork
Artwork - Creating artwork for mission briefings, rewards, etc.
Briefing
Briefing - Creating HTML for mission briefings.
To Sort
These bits probably need modifying and/or relocating to appropriate subsections.
SDK
Object Placement Tool - Installing, configuring, & general useage tips.
Tools placeholder text.
Compiling
Function Reference
Function Reference with example code.
Debugging
Currently there are no available tools to allow debugging of your mission.
However there is a basic form of error reporting built into FSX.
Add the following to your fsx.CFG
[Debug]
ReportLoadErrors=1