FSDSxTweak: Difference between revisions
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* Access to all FSX material properties (Can add bump maps, specular maps, etc.) | * Access to all FSX material properties (Can add bump maps, specular maps, etc.) | ||
* Addition of more than a dozen new reference parts in FSDS allows for easy creation and placement of camera definitions, fuel tanks, engine locations, etc. | * Addition of more than a dozen new reference parts in FSDS allows for easy creation and placement of camera definitions, fuel tanks, engine locations, etc. which are written directly into the aircraft.cfg file. | ||
* Automatic computation of gear compression to prevent 'wheels sunk into ground' problem. | * Automatic computation of gear compression to prevent 'wheels sunk into ground' problem. | ||
* Enable VC dynamic shadows for DX10 models | * Enable VC dynamic shadows for DX10 models | ||
Revision as of 03:47, 21 July 2008
Introduction
FSDSxTweak is a freeware set of tools for Abacus Flight Simulator Design Studio version 3.5.1 and above (FSDS). They allow for editing of advanced materials and aircraft properties which FSDS does not natively support (such as bump mapping, VC self-shadowing, etc). It is currently in version 2.1. Although it is intended for use in FSDS, it can be of benefit for GMax developers also.
FSDSxTweak works by running the .x file generated by FSDS to generate a new .x file, which is then compiled using XtoMdl:
Tool Suite
The FSDSxTweak version 2.1 suite consists of three tools:
- fsdsxtweak.exe: All that is required to tweak models is this tool. It is command-line driven and reads plain ASCII text config (KFG) files that define the tweaks to apply.
- fsdsxtweak_plugin: This is a plugin for FSDS. In order to facilitate the use of fsdsxtweak.exe, this tool allows for single-button-press compilation of models. It is effectively a graphical front-end to fsdsxtweak.exe, and also adds some extra housekeeping tools:
- fsdsxtweak_edit: This tool allows for easy creation and editing of the tweak files used by fsdsxtweak (KFG files). It allows for fast easy editing, and reduces errors associated with syntax errors found in hand-edited config files.
Major Features
The following major features exist in v2.1:
- Access to all FSX material properties (Can add bump maps, specular maps, etc.)
- Addition of more than a dozen new reference parts in FSDS allows for easy creation and placement of camera definitions, fuel tanks, engine locations, etc. which are written directly into the aircraft.cfg file.
- Automatic computation of gear compression to prevent 'wheels sunk into ground' problem.
- Enable VC dynamic shadows for DX10 models
Support Forum and Development Blog
The manual (which is also included in the download) can be downloaded separately.
Support, information and tutorials can be found at the Freeflightdesign.com FSDSxTweak Forum. The author maintains a development blog with updates.
Downloading FSDSxTweak
The latest version of FSDSxTweak can be downloaded from the follow sites:-
End User License
FSDSxTweak is released as freeware, although the author appreciates screenshots of models produced with the tools. Models created with FSDSxTweak can be released for free of commercially.


