Making terrain with GMax: Difference between revisions

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{{Infobox-Applicable-FSVersion
{{Infobox-Applicable-FSVersion
| FSXI = true
| FSXI = false
| FSXA = true
| FSXA = true
| FSX = true
| FSX = true

Revision as of 16:35, 9 August 2011

This tutorial describes how to create a local, high resolution, piece of terrain with GMax by import elevation data in GMax.

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