Generic Buildings

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Revision as of 15:23, 17 November 2009 by Arno (talk | contribs) (New page: {{Infobox-Applicable-FSVersion | FSXI = false | FSXA = false | FSX = false | FS2004 = true | FS2002 = false | FS2000 = unknown | FS98 = unknown }} This tutorial explains how you can use t...)
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This tutorial explains how you can use the generic buildings that can be created using the BGLComp XML code. It covers the meaning of the different parameters that can be set.

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