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Hey Everyone,
I'm new here in this community FsDeveloper

I already managed to make Ground Polygons after following the tutorial of the year 2014, and I'm thinking to make a slopped terrain too using gPolys. I would like to ask which is the best way to make it:
1- To export the slopped terrain using FSX BGL (XML) and attach a platform to it?; or:
2- To export it using the gPolys wizard with MCX without checking the two checkboxes above?
I would also like to know if I have to use sloped flattens? and how can I fit them to my Slopped Terrain modeled in 3ds Max?
I'm new here in this community FsDeveloper
I already managed to make Ground Polygons after following the tutorial of the year 2014, and I'm thinking to make a slopped terrain too using gPolys. I would like to ask which is the best way to make it:
1- To export the slopped terrain using FSX BGL (XML) and attach a platform to it?; or:
2- To export it using the gPolys wizard with MCX without checking the two checkboxes above?
I would also like to know if I have to use sloped flattens? and how can I fit them to my Slopped Terrain modeled in 3ds Max?
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