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Ok, new project and an image to illustrate. The scenery I'm working on must work for both Orbx as well as default FSX users. In Orbx, the river is there, in FSX it is not. . .so in SBX I traced in the river, set it for Hydro_River and gave it "0" altitude. Compiled, and loaded the scenery and you see the results.
I have done two other scenery projects where I recreated a river system that was left out of the default FSX scenery. I checked both and both poly's have an altitude of "0" and display perfectly. This one seems to want to be a problem. The altitude of the airport (Gadabout Gaddis_ME08) is about 3.5'.
On a whim I tried giving it a set altitude but it remained where it was, no effect, so something is causing it to drop, but I'm unsure what. There is nothing else at play here except the small photoreal ground texture visible in the image.
I have done two other scenery projects where I recreated a river system that was left out of the default FSX scenery. I checked both and both poly's have an altitude of "0" and display perfectly. This one seems to want to be a problem. The altitude of the airport (Gadabout Gaddis_ME08) is about 3.5'.
On a whim I tried giving it a set altitude but it remained where it was, no effect, so something is causing it to drop, but I'm unsure what. There is nothing else at play here except the small photoreal ground texture visible in the image.






