Hi guys I recently decided to start building scenery for Fsx using SBuilderX. I thought I'd start with my hometown airport. Everything was going well UNTIL I got to the stage where I had to recreate a mountain which FSX left flat. I have tried setting the various altitudes for each vector of the polygon/s. I have gotten some elevation, but the problem is controling the size and shape, and keeping the sea from climbing the sides of the mountain. After more than two months of trying different things I've had enough.
1. Is there a tutorial somewhere that can point me in the right direction of building hills and mountains for fsx?
or
2. Is there another piece of software, other than sbx to do that same job discribed (easier and or better)?
Any help on this will be greatly appreciated
Thanks.
1. Is there a tutorial somewhere that can point me in the right direction of building hills and mountains for fsx?
or
2. Is there another piece of software, other than sbx to do that same job discribed (easier and or better)?
Any help on this will be greatly appreciated
Thanks.

