• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

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Latest resources

mdldefGUI 1.1
A multi-threaded GUI for P3D's XtoMDL.exe which can run three individual compilers at the same time
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62
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Armor Paint Preset for Prepar3D PBR Walter Almaraz
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413
Updated
Armor Paint Preset for MSFS Walter Almaraz
Armor Paint preset for Microsoft Flight Simulator
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290
Updated
PS: Creating (Cubic) Environment Maps (EM) (Part 1) Pyscen
PS: Putting together the 6 individual textures in Creating Environment Maps (EM).
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606
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PS: Preparing the 6 EM Textures (Preface) Pyscen
PS: Preparing the 6 individual textures that make up the Environment Maps (EM).
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644
Updated
GIMP: Creating (Cubic) Environment Maps (EM) (Part 1) Pyscen
GIMP: Putting together the 6 individual textures in Creating Environment Maps (EM).
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368
Updated
GIMP: Preparing the 6 EM Textures (Preface) Pyscen
GIMP: Preparing the 6 individual textures that make up the Environment Maps (EM).
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342
Updated
3d Character, female Christian Bahr
Source Files for 3dsm and Blender
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82
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MSFS Simple Animated Hangar rhumbaflappy
MSFS Simple Animated Hangar with door triggered by yoke visiblity toggle
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171
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Record and Playback Changes to Text Files such as Daher to TBM
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130
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Latest profile posts

Hi Terence.

I am from Denmark and fly MFI T-17, first in FSX and now in P3D, but I have a big problem, I can´t use these Pakistan Cockpit, so I will ask you, have you make a more Western Cockpit, and if how did you doing.

Best rgards

Lao.
hi arno, im a guy from spain, having few problems to convert fsx ai model planes to gITF. i have used MCX and make the conversion. after that i can see it generates 3 files: xml, bin, 3dobjcts.
sorry, could you help me just a little bit? i really appreciate your help. its 15 years updating traffic airliners (6000 repaints), and now they dont work or rash MSFS. it only accepts 13.
(fsxpai mdl works better)
arno
arno
Hi,

A model for MSFS contains for multiple files. Each level of detail consists of a separate glTF model. And each glTF file has a .BIN and a .GLTF file (these two together form the glTF model). The XML files defines that all these different models belong to the same model and can also specify other details like animations and such.
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A
abran
than you very much. you are very kind! im going to try stpe by step, but it makes me happy understanding it as you have explained!:)
thanks from spain
Hi, I understand you are very clever when it comes to understand the panel cfg and aircraft cfg in the MSFS ver. SU5 1.18.14.0 / I am trying to import an aircraft and externally it look OK but the cockpit is crap- would you be interested to provide som help here?
Akki

Attachments

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Hi Arno,
I'm trying to bring old FSX AI models to the new MSFS environment and tried to convert them using the good tool ModelConverX.
Unfortunately I found that by importing an MDL and exporting it to GLTF the animations are not exported and resulted model imported in FS2020 is not showed.
Is there any other way that can allow you to transform old MDLs into GLTF without violating authors' rights?
Thanks
A
abran
ok.
something is missing and i dont know why: i can hear the turbines taxiing in front of me of my converted model a359, but i cant see it.

what could i be missing?
thanks again!
arno
arno
I have no idea, I am not an aircraft developer myself. Maybe you better ask it in the forum where you will find more developers who might be able to help you.
A
abran
oh, ok, thank you very much!:)
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