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Hello. I consider myself a noob so please excuse my inquiry if it's an obvious answer. I just don't know how to properly search for my issue, so I'm trying my luck here.
I am currently working on a project where I want to add PBR textures to it, but I am a bit curious which files goes where.
I have multiple definitions; AO, normals, metallic, emission, roughness, height and so on. Are all of these types possible to import into MCX, or is MCX limited to a few? As far as I can see from the attached images I can only select textures relevant to the 4 listed texture "types".
I am currently working on a project where I want to add PBR textures to it, but I am a bit curious which files goes where.
I have multiple definitions; AO, normals, metallic, emission, roughness, height and so on. Are all of these types possible to import into MCX, or is MCX limited to a few? As far as I can see from the attached images I can only select textures relevant to the 4 listed texture "types".



