• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

Recent content by aingoy

  1. A

    editing aircraft.cfg

    Hello friends I have trying to change values in aircraft.cfg (contact points) each time my model dissappear from FS. I made my model with FSDS3.51 and create my own model to an existing aircraft in FS9. I have choosen the King air but my model is a tail dragger turboprop (Basler BT67). I have...
  2. A

    How to edit the existing DC3 in FS9 to Basler BT67 a turbo reconversion

    Hello Friends I am at the middle step with designing aircraft with FSDS3.51 for FS9. I have tried to make modification in aircraft.cfg to reconverse a new drawing Basler BT67 to the existing DC3 because that the contact points make my BT67 not to sit on the ground even if I made a reference...
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