• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
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    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

Recent content by alexander

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    FSXA ADE won't start for me please help

    Hi Jon, Yes, I want to fix that in the normal way, you see I would need to reinstall my tons of add-ons not to mention FSX itself, yesterday I entered some lines to the registry but didn't work, only that global.ini, I used all those FSX registry fix utilities but no luck, you know I'm...
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    FSXA ADE won't start for me please help

    Jon, Your suggestion worked! I had to make that INI file with those settings and everything is ok now, I don't know what bad addon caused this problem. Many thanks, Alex
  3. A

    FSXA ADE won't start for me please help

    Hello, Thanks for the reply I have only FSX SP2 Xpack, perhaps you know what are those registry entries so I may type them manually and very carefully into the registry. Alex
  4. A

    FSXA ADE won't start for me please help

    Hello, I have installed ADE 146.02 with ADE env checker 1.4.0 in Vista 64 in a full privileges path, I'm using FSX SP2 Xpack, my issue is that the ADE env checker says ok to run ADE, all my paths both for FSX and SDK are ok but when I try to run ADE, a red dialog box appears asking me to choose...
  5. A

    Stock objects floating over airport

    Hello All! Thanks for your responses! These are my findings: As Jim said, I left only the arp made with ADE (no AFX) and no major change at all, maybe the buildings lowered 1 or 2 ft max then I removed all new BGL (no AFX no ADE) using only the stock arp and looking the generic buildings...
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    Stock objects floating over airport

    Another thing! Remember that the pasted blue objects are only just few ft (3-5 ft) above the ground...
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    Stock objects floating over airport

    Hi guys, Many thanks to all for your respnonses, looking at those pics it seems that you don't have my problem, when I was editing SPIM I used the same blue generic objects as well as others from another stock airport an the results were the same. I'm attaching the edited SPIM bgl, hope this...
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    Stock objects floating over airport

    Hi Jim, Thanks again, I didn't change tha arp altitude (I know this could be painful sometimes), I checked the stock vs AFX vs ADE, and all have the same altitude, didn't change ground polygon altitude neither and also aknowledge what you're commenting about objects. This is very strange...
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    Stock objects floating over airport

    Hi Jim, Thanks for your tips and info, I lowered de scenery settings back and fore and nothing. I'm using AFX 1.04 (only to edit runways, taxi, parking spots, etc.) in conjuction with ADE 1.26 (only to edit, add and delete buildings and objects) to do my sceneries. For me this a very...
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    Stock objects floating over airport

    Those are the blue generic buildings
  11. A

    Stock objects floating over airport

    When you copy a stock object say a generic hangar from other airport and paste into your new work (an edited airport), did you notice that the new placed stock object may appear some feet above the ground? Is it me or perhaps someone is aware of this issue? How can I fix this? It seems that only...
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