• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

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Recent content by Argy

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    [FS2004] Scenproc autogen causes FS9 crash

    Hi Arno, After several attempts at running the new algorithm, including one marathon 24-hr stint, it appears that scenProc crashes soon after it starts replacing polygons with rectangles. There's no error message or somesuch; the program screen merely turns blank, white, and refuses to...
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    [FS2004] Scenproc autogen causes FS9 crash

    Hi Arno, Thank you! I will set the new algorithm running tonight and see how it gets on. Cheers :D R
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    [FS2004] Scenproc autogen causes FS9 crash

    Hi Arno, Almost :) You can see that the top of the tile now has some coverage (which appears to be data cut off from the tile above) yet the autogen forest is still out of alignment as before: In addition, the processing time rocketed again - this time to about five hours. With...
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    [FS2004] Scenproc autogen causes FS9 crash

    Hi chaps! Stop the press, I can finally report success! (Of a sort ) It seems that for FS9 you must (a) use SPLITGRID|AGN and (b) choose a vegetation square size that gives less than 800 (as a liberal estimate) squares per tile. FS9 will only display 600, but it appears to crash if you make...
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    [FS2004] Scenproc autogen causes FS9 crash

    Chaps, Vogel, I ran my tileset through AGN Merge Tool and found the option to limit the number of vegetation rectangles. So far, so good. But the program keeps crashing during conversion with an error along the lines of 'txt2agn has encountered a problem and needs to close.' Any ideas...
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    [FS2004] Scenproc autogen causes FS9 crash

    Chaps, Arno, Thank you very much for your help! I changed my SPLITGRID settings as you suggested, and the processing time shrivelled to just 50 minutes. I will increase the vegetation rectangle size for my next run as I am concerned about the sparse coverage shown when decimating small tiles...
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    [FS2004] Scenproc autogen causes FS9 crash

    Oh, excellent, Vogel! Saves me from having to write the function myself. Brilliant! Thank you so much :) R
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    [FS2004] Scenproc autogen causes FS9 crash

    Chaps, Thanks for the tips and your help. Implemented but not yet tested - as the script needs an eye-watering 8 hours to finish! I'll set it running overnight. Arno, is there any way I can limit scenProc to writing 600 vegetation squares within the program itself? (I presume this is where...
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    [FS2004] Scenproc autogen causes FS9 crash

    Sure :) I've attached a .zip file to the post. It contains the .agn file I mentioned which works, and one which causes a crash. I wonder if the crash is related to the amount of autogen on the tile. The crashing tile has no autogen beyond its edges, but clearly has far more than 600...
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    [FS2004] Scenproc autogen causes FS9 crash

    Hi Arno, First: Many, many thanks for adding FS9 support to scenproc et al! Unfortunately, I've run into a problem. The autogen I've generated with scenproc causes FS9 to crash. It encounters an error at 29% loaded, then it's goodnight Vienna. I looked at some scenproc-generated...
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