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Recent content by astaticmusic

  1. astaticmusic

    MSFS24 2024 LOD system is horrible, how to get models to stay sharp for a reasonable distance using MCX lod creator

    try changing the starting LOD to 100 and follow that guide again, see if that makes a difference.
  2. astaticmusic

    MSFS24 2024 LOD system is horrible, how to get models to stay sharp for a reasonable distance using MCX lod creator

    Ok. Hi everyone. I think I have discovered the way to use the LODS. first thing i was doing was replacing an older model with the same one, so you would open the object info tab and click edit, then put in a new name for the model and click "set new guid" so you can have both models in the...
  3. astaticmusic

    MSFS24 2024 LOD system is horrible, how to get models to stay sharp for a reasonable distance using MCX lod creator

    Here is the link to the model, let me know if it works or not, i dont usually use dropbox. this model does not have any lods, just the basic model. At the airport using the SDk for msfs24, and after building it using fs24, the building disappears at about 75 ft. If i use the msfs2020 version...
  4. astaticmusic

    MSFS24 2024 LOD system is horrible, how to get models to stay sharp for a reasonable distance using MCX lod creator

    Hi Gary, I need to delve deeperinto the simpropcontainer thing, was just waiting until i had the time to devote to rebuilding the thing from that angle, which looks like it would need to be done from scratch..kinda...
  5. astaticmusic

    MSFS24 2024 LOD system is horrible, how to get models to stay sharp for a reasonable distance using MCX lod creator

    Thanks Dick, thats kinda what i was wondering. I have done the same using the other option, "vertex clustering" , i was simply wondering if anyone was using this lod maker, and how. as far as changing the xml, i have not tried that, i figured if i changed something in there it might alter the...
  6. astaticmusic

    MSFS24 2024 LOD system is horrible, how to get models to stay sharp for a reasonable distance using MCX lod creator

    Thanks. Sketchup. and thats the problem - if i were using blender or another one, i would probably be doing the lods in those programs. But in this case I am simply trying to use a model (shouldnt matter where it was created) and run the lod creator on it to generate lods that would suffice...
  7. astaticmusic

    MSFS24 2024 LOD system is horrible, how to get models to stay sharp for a reasonable distance using MCX lod creator

    This is a ongoing discussion, I know. I spent a couple days doing trial and error and I cant seem to get the models to maintain a sharpness that is satisfactory, at least just far enough out from the lod 100 to where they dont turn into a distorted pile of mush. I have tried everything i can...
  8. astaticmusic

    MSFS24 Bad texture rendition on some buildings walls

    the problem with make unique textures is that you have 100s and 1000s of textures in the end, it is one of the biggest problems i have with using sketchup. is there a way to remedy this? watching this post closely.
  9. astaticmusic

    MSFS24 Generate .xml files for .png textures

    i think i found the right version, in a totally different place, but clicking the .exe after extracting, it will not open the program errrggg..... EDIT: make sure you have the .net required installed!
  10. astaticmusic

    MSFS24 Generate .xml files for .png textures

    this is what i have.. .
  11. astaticmusic

    MSFS24 Generate .xml files for .png textures

    that's the problem, I don't have either of those options in my MCX. where did you get the correct version, i just downloaded the newest one from.... https://www.scenerydesign.org/development-releases/ Thanks!!!!
  12. astaticmusic

    MSFS24 Generate .xml files for .png textures

    I cant find anything in the material editor where it is possible to generate .xml's along with saving the .png's, and when i export as a msfs package there is no xml with the pngs, it makes an xml along with a gltf, but nothing for the textures! i am using 1.7.0 from 10 29 23, is this the newest...
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